using a generic number of resource types

ability to order to collect resources from buyers
This commit is contained in:
devZoGok
2025-04-21 15:55:45 +03:00
parent 13d1e8fcbd
commit 22c4146ffe
6 changed files with 97 additions and 68 deletions
+6 -6
View File
@@ -41,12 +41,12 @@ namespace battleship{
ActiveStateButton::onClick();
vector<Textbox*> textboxes = guiManager->getTextboxes();
textboxes[0]->setEntry(to_wstring(tradeOffer->buyRefineds));
textboxes[1]->setEntry(to_wstring(tradeOffer->sellRefineds));
textboxes[2]->setEntry(to_wstring(tradeOffer->buyWealth));
textboxes[3]->setEntry(to_wstring(tradeOffer->sellWealth));
textboxes[4]->setEntry(to_wstring(tradeOffer->buyResearch));
textboxes[5]->setEntry(to_wstring(tradeOffer->sellResearch));
textboxes[0]->setEntry(to_wstring(tradeOffer->tradeResources[0][0]));
textboxes[1]->setEntry(to_wstring(tradeOffer->tradeResources[0][1]));
textboxes[2]->setEntry(to_wstring(tradeOffer->tradeResources[1][0]));
textboxes[3]->setEntry(to_wstring(tradeOffer->tradeResources[1][1]));
textboxes[4]->setEntry(to_wstring(tradeOffer->tradeResources[2][0]));
textboxes[5]->setEntry(to_wstring(tradeOffer->tradeResources[2][1]));
}
else
ActiveStateButton::onClick();