temporarily made the color material lighting resistant

removed the sol::table casting
removed erroneous maps from the Git index
This commit is contained in:
devZoGok
2025-06-18 19:31:18 +03:00
parent 2a5e6b0d10
commit 19f69db48f
10 changed files with 7 additions and 245532 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ namespace battleship{
resources[0] = 30000;
colorMaterial = new Material(Root::getSingleton()->getLibPath() + "texture");
colorMaterial->addBoolUniform("lightingEnabled", true);
colorMaterial->addBoolUniform("lightingEnabled", false);
colorMaterial->addBoolUniform("texturingEnabled", false);
colorMaterial->addVec4Uniform("diffuseColor", Vector4(color.x, color.y, color.z, 1));
}