bindings reading, app state retrieval and mappings improvements

This commit is contained in:
devZoGok
2021-12-07 21:09:33 +02:00
parent 163ba94943
commit 16e96b3609
24 changed files with 335 additions and 230 deletions
+3 -2
View File
@@ -1,15 +1,16 @@
#include "util.h"
#include "gameManager.h"
#include "stateManager.h"
#include "guiAppState.h"
#include <stateManager.h>
using namespace battleship;
int main() {
GameManager *gameManager = GameManager::getSingleton();
gameManager->start(800, 600);
GuiAppState *state = new GuiAppState();
gameManager->getStateManager()->attachState(state);
gameManager->getStateManager()->attachAppState(state);
makeTitlescreenButtons(state);
while(true){