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https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
working circular lights around units
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+3
-1
@@ -333,6 +333,7 @@ namespace battleship{
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for (Unit *u : units) {
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if (u->getPlayer() == mainPlayer){
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u->getLosLightNode()->setVisible(true);
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Vector2 pos = u->getScreenPos();
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string guiScreen = u->getGuiScreen();
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@@ -349,7 +350,8 @@ namespace battleship{
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Vector3 compUnitPos = units[i]->getPos();
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compUnitPos.y = 0;
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float dist = compUnitPos.getDistanceFrom(obsUnitPos);
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units[i]->getNode()->setVisible(dist <= u->getLineOfSight());
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units[i]->getNode()->setVisible(true);
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//units[i]->getNode()->setVisible(dist <= u->getLineOfSight());
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}
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}
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}
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