diff --git a/activeGameState.cpp b/activeGameState.cpp index b6553c7..a0d3d81 100755 --- a/activeGameState.cpp +++ b/activeGameState.cpp @@ -491,7 +491,7 @@ namespace battleship{ for (Unit *u : units) { Node *model = u->getModel(); - if (u->getPlayer() == mainPlayer){ + if (u->getPlayer()->getTeam() == mainPlayer->getTeam()){ if(!u->getLosLightNode()) u->initLosLight(); model->setVisible(true);