Files
FNGameProj/Config/DefaultEngine.ini
T
Zylox e310c4393a Update
Rewrite folder structure
Add custom asset type from https://github.com/SizzyFNBR/FortniteEditor
2022-09-04 22:48:08 +02:00

18 lines
665 B
INI

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Athena/Athena_Terrain.Athena_Terrain
GameDefaultMap=/Game/Athena/Athena_Terrain.Athena_Terrain
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/FortniteGame")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/FortniteGame")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="FortniteGameGameModeBase")