Files
FNGameProj/Config/DefaultGame.ini
T
2024-04-29 20:24:31 +02:00

2079 lines
165 KiB
INI

[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=(A=-2011270876,B=1182903154,C=-965786730,D=-1399474123)
ProjectName=Fortnite
ProjectDisplayedTitle=NSLOCTEXT("", "FortniteMainWindowTitle", "Fortnite")
ProjectVersion=1.0.0
CompanyName=Epic Games, Inc.
CompanyDistinguishedName="CN=Epic Games, O=Epic Games, L=Cary, S=North Carolina, C=US"
CopyrightNotice=Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
bUseBorderlessWindow=True
[/Script/Engine.HUD]
bShowHUD=true
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=200000
MaxDynamicBandwidth=40000
MinDynamicBandwidth=20000
ClientAuthorativePosition=false
ClientErrorUpdateRateLimit=0.015f
MAXCLIENTUPDATEINTERVAL=0.25f
MaxClientForcedUpdateDuration=0.60f
MaxMoveDeltaTime=0.125f
ClientNetSendMoveDeltaTime=0.05
ClientNetSendMoveDeltaTimeThrottled=0.066
ClientNetSendMoveDeltaTimeStationary=0.0833
ClientNetSendMoveThrottleAtNetSpeed=10000
ClientNetSendMoveThrottleOverPlayerCount=24
bMovementTimeDiscrepancyDetection=true
bMovementTimeDiscrepancyResolution=true
MovementTimeDiscrepancyMaxTimeMargin=0.25f
MovementTimeDiscrepancyMinTimeMargin=-0.25f
MovementTimeDiscrepancyResolutionRate=1.0f
MovementTimeDiscrepancyDriftAllowance=0.05f
bMovementTimeDiscrepancyForceCorrectionsDuringResolution=true
[/Script/FortniteGame.FortGameMode]
bKickIdlers=true
MaxIdleTime=180.0
NoScoreKickTime=0.0
GameplayServerHitchThreshold=0.08f
MovementTimeDiscrepancyHitchCooldown=5.0f
[/Script/FortniteGame.FortGameModePvE]
MaxIdleTimeWhileSuspicious=180.0
IdleNotificationInterval=60.0
bOnlyIdleKickPublicMatches=true
IdleCheck=1
IdleCheck2=1
[/Script/FortniteGame.FortGameModeAthena]
MaxIdleTime=300.0
NoScoreKickTime=0.0
bDisableStormCapSystem=false
TimeBetweenStormCapDamage=5.0
StormCapDamagePerTick=25.0
CreativeModeGracefulShutdownTime=900
; List of GC overrides per playlist
!GCSettingsOverrideList=ClearArray
;+GCSettingsOverrideList=(PlaylistName=Playlist_50v50,bEnableGCOnServerDuringMatch=true,GCFrequency=###.#f)
; We have a very large number of actors on the server and don't want to hitch repeatedly while a match is in progress
bDisableGCOnServerDuringMatch=true
FriendlyFireType=EFriendlyFireType::Off
bDisable3DVoiceChat=true
; Removes SupplyDrop types from the default list located in MapInfo
!ExcludedDefaultSupplyDrops=ClearArray
;+ExcludedDefaultSupplyDrops="SupplyDrop_Meteors"
; Removes SupplyDrop types from the lists contained within LTMs
!ExcludedLTMSupplyDrops=ClearArray
;+ExcludedLTMSupplyDrops="SupplyDrop_Meteors"
; Enable this to load test all the cosmetics across everyone.
bLoadTestCosmetics=false
[/Script/FortniteGame.FortGameStateAthena]
; BR: Whether to allow the player to build through objects that would normally block placement
bAllowBuildingThroughBlockingObjects=true
[/Script/FortniteGame.FortGameModeZone]
bCriticalMissionEligible=true
bTrustXboxPlatformId=false
NoScoreKickTime=300.0
[/Script/FortniteGame.FortGameStateZone]
UnplayableHitchThresholdInMs=500
MaxUnplayableHitchesToTolerate=2
; StW: Whether to allow the player to build through objects that would normally block placement
bAllowBuildingThroughBlockingObjects=true
[/Script/FortniteGame.FortGamePvPBase]
bCriticalMissionEligible=false
[/Script/FortniteGame.FortGameModeOutpost]
MaxIdleTime=0
bCriticalMissionEligible=false
[/Script/FortniteGame.FortAnalyticsConfig]
bSendPSOData=false
UrlEndpoint="https://datarouter.ol.epicgames.com/"
!AltDomains="Clear"
+AltDomains="datarouter-prod.ak.epicgames.com"
[/Script/FortniteGame.FortOnlineAccount]
bShouldGrantFreeAccess=true
bUseGameSubAccessRedemption=true
bShouldCheckIfPlatformAllowed=true
bShouldAthenaQueryRecentPlayers=false
RestrictedCountries=(("CN",(bHealthWarningShown=true, bAntiAddictionMessageShown=true,bRealMoneyStoreRestriction=false,bGameplayRestrictions=false)),("KR",(bHealthWarningShown=true, bAntiAddictionMessageShown=true,bRealMoneyStoreRestriction=false,bGameplayRestrictions=true)))
; Ignore all the products ids of our bundles; we only care about the items that are stored within those
; Fortnite - Founder Audience Access
+IgnoreProducts="4217759881dd43209da2e89a9552a9a6"
bDisablePurchasingOnRedemptionFailure=true
MinimumSecondsBetweenPurchaseRedemptionAttempts=60.0
!RealMoneyPurchaseBlockedCountryCodes=ClearArray
[/Script/Account.OnlineAccountCommon]
EulaKey="fn"
bRequireLightswitchAtStartup=true
bAllowLocalLogout=false
bRequireUGCPrivilege=true
!WebCreateEpicAccountUrl=ClearArray
+WebCreateEpicAccountUrl=(Environment="ci",Url="https://accounts.epicgames-ci.ol.epicgames.net/tos?productName=fortnite")
+WebCreateEpicAccountUrl=(Environment="gamedev",Url="https://accounts.epicgames-gamedev.ol.epicgames.net/tos?productName=fortnite")
+WebCreateEpicAccountUrl=(Environment="stage",Url="https://accounts.epicgames-stage.ol.epicgames.com/tos?productName=fortnite")
+WebCreateEpicAccountUrl=(Environment="prod",Url="https://accounts.epicgames.com/tos?productName=fortnite")
NonFatalErrors="AuthFailed AuthFailed_InvalidMFA AuthFailed_RefreshInvalid AuthFailed_RequiresMFA AuthParentalLock Console_AddedAuthAssociation Console_DuplicateAuthAssociation Console_LoginFailed Console_MissingAuthAssociation Console_NotEntitled EULACheckFailed ExternalAuth_AddedAuthAssociation ExternalAuth_AssociationFailure ExternalAuth_MissingAuthAssociation NotStarted NotEntitled Pending ServiceUnavailable Success"
SkipRedeemOfflinePurchasesChance=0.0
AccessGrantDelaySeconds=2.0
[/Script/Account.WaitingRoomState]
GracePeriodMins=10
[/Script/FortniteGame.FortLobbyBeaconState]
WaitForPlayersTimeRemaining=20.0
[/Script/FortniteGame.FortPickup]
bWeaponsCanBeAutoPickups=true
bAutoUpgradeWeapons=false
; Neowiz PCB overrides
; Force client and server to treat all players as if they are at a partner location (eg. PC Cafe)
; or set to empty string to effectively disable client+server partner behaviors.
; Note that challenge and starter pack grants are controlled by the backend and require a tag role change & deploy to disable
[/Script/FortniteGame.FortMcpContext]
bShouldClientForcePartnerId=false
; Ensure fallback INI default is blank
ClientForcePartnerId=
[/Script/FortniteGame.FortGameSession]
bShouldServerForcePartnerId=false
; Ensure fallback INI default is blank
ServerForcePartnerId=
[/Script/FortniteGame.FortPlayerController]
bUseBackpackByDefault=false
bUsePickers=true
bAllowBuildingPreviewAutoRotation=false
; Possible choices:
; EFortJumpStaminaCost::None
; EFortJumpStaminaCost::Trigger
; EFortJumpStaminaCost::SprintTrigger
; EFortJumpStaminaCost::SprintAir
JumpStaminaCost=EFortJumpStaminaCost::SprintAir
CameraPrototypeName=MPR
AutoFireReticleWeaponDistanceScale=0.8
TurboBuildFirstInterval=0.05
TurboBuildInterval=0.05
AimHelpMode=2
bEnableVoiceChatOnLoadingScreens=true
ReturnToMainMenuTimeoutDelay=5.0
[/Script/FortniteGame.FortWorldManager]
SaveFrequency_Seconds=90
[/Script/FortniteGame.FortPlayerControllerAthena]
CameraPrototypeName=Athena
bUsePickers=true
bUseTrapPicker=false
SpectatorLevelStreamDistance=20000.0
HighlightKillCooldown=5.0
HighlightKillRewindTime=10.0
bAllowNoShadows=true
bAllowNoDOF=true
bAllowRetryUse=true
bUseNewPickupSwapLogic=true
bAllowBuildingPreviewAutoRotation=false
bAutoBuildForWallTrapPlacement=false
bNoInGameMatchmaking=true
AimHelpMode=0
EndMatchHeartbeatTimerDelay=0.25
bBuildingPlacementTraceSkipInitialPenetrationOfBuildingSMActor=false
bBuildingPlacementTraceSkipInitialPenetrationOfStaticMesh=false
MoveForwardOnlyEmoteCancelBackwardsThreshold=-0.2
MoveForwardOnlyEmoteCancelStrafeThreshold=0.4
ReturnToMainMenuTimeoutDelay=10.0
[/Script/FortniteGame.FortPlayerControllerZone]
bAllowRetryUse=true
[/Script/FortniteGame.FortGameModeAthena]
WarmupCountdownDuration=90.f
WarmupEarlyRequiredPlayerPercent=0.95f
WarmupEarlyCountdownDuration=15.f
FailedMatchAssignmentTimeout=300.f
OverloadedInitialConnectTimeout=90.f
bUseRandomTimeOfDay=true
bAllowDamageInWarmup=true
bEnableMatchmakingRatingUpdate=true
bEnableRecentPlayersUpdates=false
!StarvedActorClassList=ClearArray
+StarvedActorClassList="Tiered"
+StarvedActorClassList="Pickup"
+StarvedActorClassList="Wall"
[/Script/FortniteGame.FortWeaponRanged]
[/Script/FortniteGame.FortPawn]
EmoteToFireCooldownTime=0
[/Script/FortniteGame.FortGameInstance]
UIManagerClassPath=/game/UI/Foundation/UIManager.UIManager_C
bBattleRoyaleMatchmakingEnabled=true
bCreativeModeProfileEnabled=true
;+PlaylistOverrides=(PlaylistName=PLAYLISTNAME, bEnabled=true)
; NOTES for configuring FrontEndPlaylistData array
;
; FrontEndPlaylistData ============= An array of entries in which each entry describes how the frontend should handle/display a single playlist (default is empty)
; * PlaylistName ================== The PlaylistName (as described in the playlist data itself) of the playlist (REQUIRED) (should look something like Playlist_DescriptiveText) (default is Name_NONE)
; * PlaylistAccess ================ General access and display rules for this playlist (prior to AccessOverrides having its way) (default is the defaults of the members within this structure)
; ** bForcePlaylistOff ========== Emergency shutoff switch that will turn this playlist off period (will only ever be considered if in config, never calendar)
; ** bEnabled =================== Whether the playlist should be enabled in general (across all regions and platforms prior to those filters disabling them) (REQUIRED) (value is true or false) (default is false)
; ** bVisibleWhenDisabled ======= Whether the playlist should still display as disabled if bEnabled is false (for example, this would normally be true if bIsDefaultPlaylist is true)
; ** bIsDefaultPlaylist ========= Whether the playlist should be considered a "default" playlist
; ** AdvertiseType ============== How the playlist should advertise itself (None, New, Updated) (default is None)
; ** bDisplayAsLimitedTime ====== Whether the playlist should display itself as "limited time" (value is true or false) (default is false)
; ** DisplayPriority ============ Integer to use that describes the sort order of this playlist relative to other playlists (the lower the number the higher the priority and thus will display before higher values) (default is 0)
; * AccessOverrides =============== An array of entries in which each entry describes a region and/or platform specific override of this playlist's "PlaylistAccess" settings (default is empty)
; ** Regions ==================== An array of strings that determine what region(s) this override will effect (values are ALL = all regions, BRA = Brazil, NAE = North America East, etc) (default is empty)
; ** Platforms ================== An array of strings that determine what platform(s) this override will effect (values are: ALL, Windows, PS4, XboxOne, Switch, IOS, Android, Mac) (default is empty)
; ** OverrideAccess ============= The PlaylistAccess configuration to use against this playlist's default "PlaylistAccess" for this particular region and/or platform override (default is the defaults of the members within the structure)
; *** bEnabled ================ For this particular region and/or platform, whether the playlist should be enabled (default is false)
; *** AdvertiseType =========== For this particular region and/or platform, whether the playlist should be considered a "default" playlist and how it should be visualized (value is Normal, Default, or DefaultRemoveOnDisable) (default is Normal)
; *** AdvertiseType =========== For this particular region and/or platform, whether the playlist should display itself as "new" (value is true or false) (default is false)
; *** AdvertiseType =========== For this particular region and/or platform, how the playlist should advertise itself (None, New, Updated) (default is None)
; *** bDisplayAsLimitedTime === For this particular region and/or platform, whether the playlist should display itself as "limited time" (value is true or false) (default is false)
; *** DisplayPriority ========= For this particular region and/or platform, integer to use that describes the sort order of this playlist relative to other playlists (the lower the number the higher the priority and thus will display before higher values) (default is 0)
;
; Examples of individual playlist configs:
; (1)
; +FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=0))
; +FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, DisplayPriority=0))
; // Add a playlist to the list that is identified with the name Playlist_DefaultSolo.
; // It is enabled.
; // It is considered a default playlist that will show grayed out if ever disabled.
; // It will not display as a new playlist in the UI
; // It will not display as a limited time playlist in the UI
; // It is a high priority playlist that should sort itself before most others in the UI
;
; (2)
; +FrontEndPlaylistData=(PlaylistName=Playlist_SolidGold_Squad, PlaylistAccess=(bEnabled=true, AdvertiseType=None, bDisplayAsLimitedTime=true, DisplayPriority=100), AccessOverrides=((Regions=("BRA", "OCE"), Platforms=("ALL"), OverrideAccess=(bEnabled=false, AdvertiseType=None, bDisplayAsLimitedTime=true, DisplayPriority=100))))
; // Add a playlist to the list that is identified with the name Playlist_SolidGold_Squad.
; // It is enabled.
; // It is considered a normal playlist that will hide if ever disabled.
; // It will not display as a new playlist in the UI
; // It will display as a limited time playlist in the UI
; // It is a lower priority playlist that should sort itself after default playlists in the UI
; // On all platforms in Brazil and Asia, this playlist will be disabled
;
; (3)
; +FrontEndPlaylistData=(PlaylistName=Playlist_ConsoleParty, PlaylistAccess=(bEnabled=false), AccessOverrides=((Regions=("ALL"), Platforms=("PS4","XboxOne","Switch"), OverrideAccess=(bEnabled=true, bIsDefaultPlaylist=true, AdvertiseType=New, bDisplayAsLimitedTime=true, DisplayPriority=10))))
; // Add a playlist to the list that is identified with the name Playlist_ConsoleParty.
; // It is disabled in general.
; // PS4, XboxOne, and Switch will enable the mode in all regions
; // If disabled, the playlist will hide itself in the UI
; // It will display as a new playlist in the UI
; // It will display as a limited time playlist in the UI
; // It is a higher priority playlist that should sort itself after default playlists in the UI
; (4)
; +FrontEndPlaylistData=(PlaylistName=Playlist_DefaultDuo, PlaylistAccess=(bForcePlaylistOff=true))
; // Force a playlist off that is identified with the name Playlist_DefaultDuo
;
; Example of what the playlist config list should look like:
; !FrontEndPlaylistData=ClearArray
; +FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, DisplayPriority=0))
; +FrontEndPlaylistData=(PlaylistName=Playlist_SolidGold_Squad, PlaylistAccess=(bEnabled=true, AdvertiseType=None, bDisplayAsLimitedTime=true, DisplayPriority=100), AccessOverrides=((Regions=("BRA", "OCE"), Platforms=("ALL"), OverrideAccess=(bEnabled=false, AdvertiseType=None, bDisplayAsLimitedTime=true, DisplayPriority=100))))
; +FrontEndPlaylistData=(PlaylistName=Playlist_ConsoleParty, PlaylistAccess=(bEnabled=false), AccessOverrides=((Regions=("ALL"), Platforms=("PS4","XboxOne","Switch"), OverrideAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=New, bDisplayAsLimitedTime=true, DisplayPriority=10))))
!FrontEndPlaylistData=ClearArray
+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultDuo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=1))
+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=2))
+FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=0))
+FrontEndPlaylistData=(PlaylistName=Playlist_50v50, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=3))
+FrontEndPlaylistData=(PlaylistName=Playlist_Playground, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, AdvertiseType=Updated, bDisplayAsLimitedTime=true, DisplayPriority=15))
+FrontEndPlaylistData=(PlaylistName=Playlist_PlaygroundV2, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, bDisplayAsNew=true, bDisplayAsLimitedTime=false, DisplayPriority=16))
+FrontEndPlaylistData=(PlaylistName=Playlist_Creative_TDM_v1, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, bDisplayAsNew=false, bDisplayAsLimitedTime=false, DisplayPriority=17))
; China Modes
;!FrontEndPlaylistData=ClearArray
;+FrontEndPlaylistData=(PlaylistName=Playlist_Fortnite_B_Solo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, DisplayPriority=1))
;+FrontEndPlaylistData=(PlaylistName=Playlist_Fortnite_B_Duos, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, DisplayPriority=2))
;+FrontEndPlaylistData=(PlaylistName=Playlist_Fortnite_B_Squads, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, DisplayPriority=3))
;+FrontEndPlaylistData=(PlaylistName=Playlist_50v50, PlaylistAccess=(bEnabled=true, bDisplayAsLimitedTime=true, DisplayPriority=10))
;+FrontEndPlaylistData=(PlaylistName=Playlist_Playground, PlaylistAccess=(bEnabled=true, bDisplayAsLimitedTime=true, DisplayPriority=15))
;+FrontEndPlaylistData=(PlaylistName=Playlist_Fortnite, PlaylistAccess=(bEnabled=true, bDisplayAsLimitedTime=true, DisplayPriority=20))
[/Script/FortniteGame.FortPlayerPawn]
NavLocationValidityDistance=500
MoveSoundStimulusBroadcastInterval=0.5
bCharacterPartsCastIndirectShadows=true
[/Script/FortniteGame.FortPlayerPawnAthena]
MeleeAbilityCooldown=0.5
[/Script/FortniteUI.FortUIDataConfiguration]
DefaultUIDataConfigurationPath=/Game/UI/Foundation/Config/DefaultUIDataConfiguration.DefaultUIDataConfiguration_C
BROnlyUIDataConfigurationPath=/Game/UI/Foundation/Config/BROnlyUIDataConfiguration.BROnlyUIDataConfiguration_C
ErebusUIDataConfigurationPath=/Game/UI/Foundation/Config/Erebus/ErebusUIDataConfiguration.ErebusUIDataConfiguration_C
[/Script/FortniteGame.FortAssetManager]
GameDataName=/Game/Balance/DefaultGameData.DefaultGameData
MobileGameDataName=/Game/Balance/MobileGameData.MobileGameData
AthenaGameDataName=/Game/Balance/AthenaGameData.AthenaGameData
FastCookTheaterPath=/Game/World/Theaters/Theater_TEST_FastCook.Theater_TEST_FastCook
PerfMemTheaterPath=/Game/World/Theaters/Theater_TEST_PerfMem.Theater_TEST_PerfMem
BROnlyTheaterPath=/Game/World/Theaters/Theater_Athena.Theater_Athena
ActiveTheaterListPath=/Game/World/ActiveTheaterList.ActiveTheaterList
+BROnlyLootPackagesExclusionList=/Game/Items/Datatables/LootPackages_Client.LootPackages_Client
+BROnlyLootPackagesExclusionList=/Game/Items/Datatables/DeployableBasePackages.DeployableBasePackages
; Set up primary asset types to load, in priority order
[/Script/Engine.AssetManagerSettings]
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")))
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortGameData",AssetBaseClass=/Script/FortniteGame.FortGameData,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=(/Game/Balance/DefaultGameData.DefaultGameData),Rules=(Priority=1000,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaGameData",AssetBaseClass=/Script/FortniteGame.AthenaGameData,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=(/Game/Balance/AthenaGameData.AthenaGameData),Rules=(Priority=1000,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortUIManager",AssetBaseClass=/Script/FortniteUI.FortUIManagerWidget_NUI,bHasBlueprintClasses=True,bIsEditorOnly=True,Directories=,SpecificAssets=(/Game/UI/Foundation/UIManager.UIManager),Rules=(Priority=100,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortUIDataConfiguration",AssetBaseClass=/Script/FortniteUI.FortUIDataConfiguration,bHasBlueprintClasses=True,bIsEditorOnly=False,Directories=((Path="/Game/UI/Foundation/Config")),SpecificAssets=,Rules=(Priority=90,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortFeedbackBank",AssetBaseClass=/Script/FortniteGame.FortFeedbackBank,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Characters/Feedback")),SpecificAssets=,Rules=(Priority=30,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PlayerBuildingClass",AssetBaseClass=/Script/FortniteGame.BuildingActor,bHasBlueprintClasses=True,bIsEditorOnly=False,Directories=((Path="/Game/Building/ActorBlueprints/Player")),SpecificAssets=,Rules=(Priority=30,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="WorldItem",AssetBaseClass=/Script/FortniteGame.FortWorldItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items"),(Path="/Game/Items/ResourcePickups")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AccountResource",AssetBaseClass=/Script/FortniteGame.FortPersistentResourceItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/PersistentResources")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Alteration",AssetBaseClass=/Script/FortniteGame.FortAlterationItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Alterations"),(Path="/Game/Items/Alteration_v2")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Ammo",AssetBaseClass=/Script/FortniteGame.FortAmmoItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Ammo"),(Path="/Game/Athena/Items/Ammo")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CardPack",AssetBaseClass=/Script/FortniteGame.FortCardPackItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/CardPacks")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="ConsumableAccountItem",AssetBaseClass=/Script/FortniteGame.FortConsumableAccountItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/AccountConsumables")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="ConversionControl",AssetBaseClass=/Script/FortniteGame.FortConversionControlItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/DirectedAcquisition/ConversionControl")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Currency",AssetBaseClass=/Script/FortniteGame.FortCurrencyItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Currency")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Defender",AssetBaseClass=/Script/FortniteGame.FortDefenderItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Defenders")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="DeployableBaseCloudSave",AssetBaseClass=/Script/FortniteGame.FortDeployableBaseCloudSaveItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/DeployableBases")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Emote",AssetBaseClass=/Script/FortniteGame.FortEmoteItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Emotes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Expedition",AssetBaseClass=/Script/FortniteGame.FortExpeditionItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Expeditions")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Food",AssetBaseClass=/Script/FortniteGame.FortConsumableItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Consumables")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Gadget",AssetBaseClass=/Script/FortniteGame.FortGadgetItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Gadgets"),(Path="/Game/Abilities")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaGadget",AssetBaseClass=/Script/FortniteGame.AthenaGadgetItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Gameplay"),(Path="/Game/Athena/Playlists")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameplayModifier",AssetBaseClass=/Script/FortniteGame.FortGameplayModifierItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/GameplayModifiers"),(Path="/Game/Abilities/NPC/MiniBoss/ItemDefs")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Hero",AssetBaseClass=/Script/FortniteGame.FortHeroType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Heroes"),(Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Ingredient",AssetBaseClass=/Script/FortniteGame.FortIngredientItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Ingredients")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Outpost",AssetBaseClass=/Script/FortniteGame.FortOutpostItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Outposts")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Quest",AssetBaseClass=/Script/FortniteGame.FortQuestItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Quests"),(Path="/Game/Athena/Items/Quests")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="ChallengeBundle",AssetBaseClass=/Script/FortniteGame.FortChallengeBundleItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/ChallengeBundles"),(Path="/Game/Athena/Items/ChallengeBundles")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="ChallengeBundleSchedule",AssetBaseClass=/Script/FortniteGame.FortChallengeBundleScheduleDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/ChallengeBundleSchedules"),(Path="/Game/Athena/Items/ChallengeBundleSchedules")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Quota",AssetBaseClass=/Script/FortniteGame.FortQuotaItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Balance/Quotas")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Schematic",AssetBaseClass=/Script/FortniteGame.FortSchematicItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Schematics"),(Path="/Game/Athena/Items/Schematics")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Token",AssetBaseClass=/Script/FortniteGame.FortTokenType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Tokens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CodeToken",AssetBaseClass=/Script/FortniteGame.FortCodeTokenItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/CodeTokens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="DailyRewardScheduleToken",AssetBaseClass=/Script/FortniteGame.FortTokenType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Tokens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Trap",AssetBaseClass=/Script/FortniteGame.FortTrapItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Traps"),(Path="/Game/Athena/Items/Traps")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Weapon",AssetBaseClass=/Script/FortniteGame.FortWeaponItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Weapons"),(Path="/Game/Abilities/Player/Generic/UtilityItems"),(Path="/Game/Athena/Items/Weapons"),(Path="/Game/Athena/Items/Consumables"),(Path="/Game/Playgrounds/Items")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Consumable",AssetBaseClass=/Script/FortniteGame.FortWeaponItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Consumables")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Deco",AssetBaseClass=/Script/FortniteGame.FortDecoItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Abilities/Player"),(Path="/Game/Athena/Items/Gameplay")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Worker",AssetBaseClass=/Script/FortniteGame.FortWorkerType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Workers")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="HomebaseNode",AssetBaseClass=/Script/FortniteGame.FortHomebaseNodeItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/HomebaseNodes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Stat",AssetBaseClass=/Script/FortniteGame.FortStatItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Stats")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Buff",AssetBaseClass=/Script/FortniteGame.FortAccountBuffItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/AccountBuffs")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="BuffCredit",AssetBaseClass=/Script/FortniteGame.FortAccountBuffCreditItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/AccountBuffs")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="BGAConsumableWrapper",AssetBaseClass=/Script/FortniteGame.BGAConsumableWrapperItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Consumables"),(Path="/Game/Athena/Items/ForagedItems")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PersonalVehicle",AssetBaseClass=/Script/FortniteGame.FortPersonalVehicleItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Hoverboard")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaSkyDiveContrail",AssetBaseClass=/Script/FortniteGame.AthenaSkyDiveContrailItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Contrails")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaGlider",AssetBaseClass=/Script/FortniteGame.AthenaGliderItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Gliders")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaPickaxe",AssetBaseClass=/Script/FortniteGame.AthenaPickaxeItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Pickaxes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaHat",AssetBaseClass=/Script/FortniteGame.AthenaHatItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Hats")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaBackpack",AssetBaseClass=/Script/FortniteGame.AthenaBackpackItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Backpacks"),(Path="/Game/Athena/Items/Cosmetics/PetCarriers")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCharacter",AssetBaseClass=/Script/FortniteGame.AthenaCharacterItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Characters")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaDance",AssetBaseClass=/Script/FortniteGame.AthenaDanceItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Dances"),(Path="/Game/Athena/Items/Cosmetics/Sprays"),(Path="/Game/Athena/Items/Cosmetics/Toys")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaConsumableEmote",AssetBaseClass=/Script/FortniteGame.AthenaConsumableEmoteItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/ConsumableEmotes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaLoadingScreen",AssetBaseClass=/Script/FortniteGame.AthenaLoadingScreenItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/LoadingScreens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaBattleBus",AssetBaseClass=/Script/FortniteGame.AthenaBattleBusItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/BattleBuses")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaVehicleCosmetic",AssetBaseClass=/Script/FortniteGame.AthenaVehicleCosmeticItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/VehicleDecorations")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCallingCard",AssetBaseClass=/Script/FortniteGame.AthenaCallingCardItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/CallingCards")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaMapMarker",AssetBaseClass=/Script/FortniteGame.AthenaMapMarkerItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/MapMarkers")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaVictoryPose",AssetBaseClass=/Script/FortniteGame.AthenaVictoryPoseItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/VictoryPoses")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaMusicPack",AssetBaseClass=/Script/FortniteGame.AthenaMusicPackItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/MusicPacks")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaPetCosmetic",AssetBaseClass=/Script/FortniteGame.AthenaPetItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Pets")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaItemWrap",AssetBaseClass=/Script/FortniteGame.AthenaItemWrapDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/ItemWraps")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CosmeticVariantToken",AssetBaseClass=/Script/FortniteGame.FortVariantTokenType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/CosmeticVariantTokens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaSeasonTreasure",AssetBaseClass=/Script/FortniteGame.AthenaSeasonTreasureItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/SeasonTreasures")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaSeason",AssetBaseClass=/Script/FortniteGame.AthenaSeasonItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Seasons")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="EventDescription",AssetBaseClass=/Script/FortniteGame.FortEventItemDefinitionBase,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Events")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="MatchAward",AssetBaseClass=/Script/FortniteGame.FortAwardItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Awards")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaEventToken",AssetBaseClass=/Script/FortniteGame.AthenaEventTokenItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/EventTokens")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Playset",AssetBaseClass=/Script/FortniteGame.FortPlaysetItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Playsets")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CreativePlot",AssetBaseClass=/Script/FortniteGame.FortCreativeRealEstatePlotItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Playsets"),(Path="/Game/Playgrounds")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortMtxOfferData",AssetBaseClass=/Script/FortniteUI.FortMtxOfferData,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Catalog/DisplayAssets")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortAISpawnGroup",AssetBaseClass=/Script/FortniteGame.FortAISpawnGroup,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/AIDirector/SpawnGroups"),(Path="/Game/Athena/Deimos/AIDirector/SpawnGroups")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass=/Script/FortniteGame.FortHeroSpecialization,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Heroes"),(Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortAbilityKit",AssetBaseClass=/Script/FortniteGame.FortAbilityKit,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Abilities/Player")),SpecificAssets=,Rules=(Priority=15,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortPlaylistAthena",AssetBaseClass=/Script/FortniteGame.FortPlaylistAthena,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Playlists")),SpecificAssets=,Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortMissionGenerator",AssetBaseClass=/Script/FortniteGame.FortMissionGenerator,bHasBlueprintClasses=True,bIsEditorOnly=True,Directories=((Path="/Game/World/MissionGens")),SpecificAssets=,Rules=(Priority=5,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortMissionInfo",AssetBaseClass=/Script/FortniteGame.FortMissionInfo,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Blueprints/Adventures"),(Path="/Game/Missions"),(Path="/Game/PvP")),SpecificAssets=,Rules=(Priority=5,bApplyRecursively=True,ChunkId=1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortZoneTheme",AssetBaseClass=/Script/FortniteGame.FortZoneTheme,bHasBlueprintClasses=True,bIsEditorOnly=False,Directories=((Path="/Game/World/ZoneThemes")),SpecificAssets=,Rules=(Priority=5,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps"),(Path="/Game/Athena/Maps"),(Path="/Game/Packages/Fortress_Transylvania/Maps"),(Path="/Game/QA/FunctionalTesting")),SpecificAssets=,Rules=(Priority=5,bApplyRecursively=True,ChunkId=1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortTheaterList",AssetBaseClass=/Script/FortniteGame.FortTheaterList,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/World")),SpecificAssets=,Rules=(Priority=5,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CharacterPart",AssetBaseClass=/Script/FortniteGame.CustomCharacterPart,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Characters/CharacterParts"),(Path="/Game/Athena/Heroes/Mehses")),SpecificAssets=,Rules=(Priority=-1,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CustomColorSwatch",AssetBaseClass=/Script/FortniteGame.CustomColorSwatch,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Characters/CharacterColorSwatches")),SpecificAssets=,Rules=(Priority=-1,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortMission",AssetBaseClass=/Script/FortniteGame.FortMission,bHasBlueprintClasses=True,bIsEditorOnly=True,Directories=((Path="/Game/Blueprints/Adventures"),(Path="/Game/Missions"),(Path="/Game/PvP")),SpecificAssets=,Rules=(Priority=-1,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortMissionManager",AssetBaseClass=/Script/FortniteGame.FortMissionManager,bHasBlueprintClasses=True,bIsEditorOnly=True,Directories=((Path="/Game/Blueprints"),(Path="/Game/Missions"),(Path="/Game/PvP")),SpecificAssets=,Rules=(Priority=-1,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Labels"),(Path="/Game/L10N")),SpecificAssets=,Rules=(Priority=-1,bApplyRecursively=True,ChunkId=-1,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="GiftBox",AssetBaseClass=/Script/FortniteGame.FortGiftBoxItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/GiftBoxes")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Stamp",AssetBaseClass=/Script/FortniteGame.FortStampItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Stamps")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CampaignHeroLoadout",AssetBaseClass=/Script/FortniteGame.FortCampaignHeroLoadoutItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Loadouts")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrerollData",AssetBaseClass=/Script/FortniteGame.FortPrerollDataItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/PrerollData")),SpecificAssets=,Rules=(Priority=20,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CatalogMessaging",AssetBaseClass=/Script/FortniteGame.CatalogMessaging,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena")),SpecificAssets=,Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetRules=(PrimaryAssetId="Map:/Game/Maps/Frontend",Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
+PrimaryAssetRules=(PrimaryAssetId="Map:/Game/Maps/FortniteEmptyDedicated",Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetRules=(PrimaryAssetId="Map:/Game/Maps/FortniteTransition",Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetRules=(PrimaryAssetId="Map:/Game/Maps/Zones/TheFarmstead/Zone_Onboarding_FarmsteadFort",Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetRules=(PrimaryAssetId="FortMissionInfo:OB_FarmsteadFort",Rules=(Priority=10,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetRules=(PrimaryAssetId="FortMissionInfo:CollectionBadges",Rules=(Priority=10,bApplyRecursively=True,ChunkId=0,CookRule=Unknown))
+PrimaryAssetRules=(PrimaryAssetId="Map:/Game/Athena/Maps/Athena_Terrain",Rules=(Priority=15,bApplyRecursively=True,ChunkId=0,CookRule=AlwaysCook))
bOnlyCookProductionAssets=False
bShouldManagerDetermineTypeAndName=False
bShouldGuessTypeAndNameInEditor=True
bShouldAcquireMissingChunksOnLoad=True
+PrimaryAssetIdRedirects=(Old="AccountResource:athenaseasonalbp",New="AccountResource:athenabattlestar")
+PrimaryAssetIdRedirects=(Old="AthenaCharacter:cid_136_athena_commando_m_basketball",New="AthenaCharacter:cid_136_athena_commando_m_streetbasketball")
+PrimaryAssetIdRedirects=(Old="AthenaCharacter:cid_137_athena_commando_f_basketball",New="AthenaCharacter:cid_137_athena_commando_f_streetbasketball")
+AssetPathRedirects=(Old="/Game/Building/PlaceholderQuickbarData/BuildingItemData_Floor.BuildingItemData_Floor",New="/Game/Items/Weapons/BuildingTools/BuildingItemData_Floor.BuildingItemData_Floor")
+AssetPathRedirects=(Old="/Game/Building/PlaceholderQuickbarData/BuildingItemData_RoofS.BuildingItemData_RoofS",New="/Game/Items/Weapons/BuildingTools/BuildingItemData_RoofS.BuildingItemData_RoofS")
+AssetPathRedirects=(Old="/Game/Building/PlaceholderQuickbarData/BuildingItemData_Stair_W.BuildingItemData_Stair_W",New="/Game/Items/Weapons/BuildingTools/BuildingItemData_Stair_W.BuildingItemData_Stair_W")
+AssetPathRedirects=(Old="/Game/Building/PlaceholderQuickbarData/BuildingItemData_Wall.BuildingItemData_Wall",New="/Game/Items/Weapons/BuildingTools/BuildingItemData_Wall.BuildingItemData_Wall")
+AssetPathRedirects=(Old="/Game/Abilities/Toys/Waypoint/TID_Floor_WaypointDot.TID_Floor_WaypointDot",New="/Game/Athena/Items/Traps/TID_Floor_WaypointDot.TID_Floor_WaypointDot")
+AssetPathRedirects=(Old="/Game/Abilities/Toys/Waypoint/TID_Floor_WaypointRing.TID_Floor_WaypointRing",New="/Game/Athena/Items/Traps/TID_Floor_WaypointRing.TID_Floor_WaypointRing")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_Backup.TID_Floor_Backup",New="/Game/Athena/Items/Traps/TID_Floor_Backup.TID_Floor_Backup")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_BiplaneSpawner.TID_Floor_BiplaneSpawner",New="/Game/Athena/Items/Traps/TID_Floor_BiplaneSpawner.TID_Floor_BiplaneSpawner")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_DamageRailFull.TID_Floor_DamageRailFull",New="/Game/Athena/Items/Traps/TID_Floor_DamageRailFull.TID_Floor_DamageRailFull")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_DamageRailHalf.TID_Floor_DamageRailHalf",New="/Game/Athena/Items/Traps/TID_Floor_DamageRailHalf.TID_Floor_DamageRailHalf")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_GolfCartSpawner.TID_Floor_GolfCartSpawner",New="/Game/Athena/Items/Traps/TID_Floor_GolfCartSpawner.TID_Floor_GolfCartSpawner")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_Minigame_Start_Plate.TID_Floor_Minigame_Start_Plate",New="/Game/Athena/Items/Traps/TID_Floor_Minigame_Start_Plate.TID_Floor_Minigame_Start_Plate")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_Minigame_Trigger_Plate.TID_Floor_Minigame_Trigger_Plate",New="/Game/Athena/Items/Traps/TID_Floor_Minigame_Trigger_Plate.TID_Floor_Minigame_Trigger_Plate")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_Player_Start_Plate_VR_T01.TID_Floor_Player_Start_Plate_VR_T01",New="/Game/Athena/Items/Traps/TID_Floor_Player_Start_Plate_VR_T01.TID_Floor_Player_Start_Plate_VR_T01")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_QuadSpawner.TID_Floor_QuadSpawner",New="/Game/Athena/Items/Traps/TID_Floor_QuadSpawner.TID_Floor_QuadSpawner")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_ShoppingCartSpawner.TID_Floor_ShoppingCartSpawner",New="/Game/Athena/Items/Traps/TID_Floor_ShoppingCartSpawner.TID_Floor_ShoppingCartSpawner")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_SpeedBoost.TID_Floor_SpeedBoost",New="/Game/Athena/Items/Traps/TID_Floor_SpeedBoost.TID_Floor_SpeedBoost")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_VehicleSpawner.TID_Floor_VehicleSpawner",New="/Game/Athena/Items/Traps/TID_Floor_VehicleSpawner.TID_Floor_VehicleSpawner")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_Floor_WaypointDispenser.TID_Floor_WaypointDispenser",New="/Game/Athena/Items/Traps/TID_Floor_WaypointDispenser.TID_Floor_WaypointDispenser")
+AssetPathRedirects=(Old="/Game/Items/Traps/Floor/TID_TargetDummy_Trap.TID_TargetDummy_Trap",New="/Game/Athena/Items/Traps/TID_TargetDummy_Trap.TID_TargetDummy_Trap")
+AssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Props/IceCastle_Torch1.IceCastle_Torch1_C",New="/Game/Building/ActorBlueprints/IceCastle/Props/IceCastle_Torch_Blue.IceCastle_Torch_Blue_C")
MetaDataTagsForAssetRegistry=()
[/Script/FortniteGame.FortGlobals]
MinCullObjectSize=64.0
MinCullDistance=2800.0
MaxCullObjectSize=1000.0
MaxCullDistance=40000.0
bShowSkillTreeMovies=true
bShowMissionResultsMovies=true
bDisablePlayerTeleportDuringMissionResults=false
bDisableParticleEffectsDuringMissionResults=false
bFlushGPUWhenPlayerIsTeleportedAtEndOfZone=false
bStreamOutTextureDataWhenPlayerIsTeleportedAtEndOfZone=false
bEnableNewRewardFlow=true
bEnableWIFE=true
bEnableFrontendCrafting=true
bEnableFrontendStorage=true
bAccountLinkingEnabled=true
AccountLinkingUIConfig=Default
AccountLinkingUIURL="https://www.epicgames.com/account/connected"
bTwitchEnabled=false
bTwitchHeartbeatEnabled=true
bTwitchAllowDisplayViewernames=true
MinTwitchHeartbeatInterval=30.0
MaxTwitchViewerNamesToCache=1000
TwitchViewerNameExpirationMinutes=0
TwitchAccountInformationRefreshInterval=0
PlayerUnregistrationFailsafeTimer=600.0
MinTheaterListRefreshDelay=0
MaxTheaterListRefreshDelay=180
PartyJoinFailureLogSubmit=(bSubmitLogs=true,LogTailKb=300,LogSubmitChance=1.0,Reasons=((Reason="Unknown"),(Reason="UnknownClientFailure"),(Reason="JoinInfoInvalid"),(Reason="NotApproved",SubReason="Unknown"),(Reason="GameSpecificReason",SubReason="Unknown"),(Reason="GameSpecificReason",SubReason="OSSUnavailable"),(Reason="GameSpecificReason",SubReason="FailedToStartFindConsoleSession")))
LoginFailureOptions=(bSubmitLogs=false,LogTailKb=300,LogSubmitChance=1.0,DoNotUploadReasons=(Banned,Console_LoginFailed,AuthFailed,Console_EntitlementCheckFailed,Console_MissingAuthAssociation,Console_DuplicateAuthAssociation,Console_AddedAuthAssociation,Console_NotEntitled,Console_PatchOrUpdateRequired,Console_PrivilegeCheck,EULACheckFailed,NotEntitled,NotStarted,Pending,PlatformNotAllowed,Success))
RealMoneyPurchaseFailureOptions=(bSubmitLogs=false,LogTailKb=300,LogSubmitChance=1.0,DoNotUploadReasons=("com.epicgames.catalog_helper.user_cancelled"))
SubGameAccess=(SubGame=Campaign,AccessStatus=LimitedAccess,MatchmakingStatus=Enabled)
+SubGameAccess=(SubGame=Athena,AccessStatus=OpenAccess,MatchmakingStatus=Enabled)
; Upload dedicated-server stats during athena
bUploadAthenaStats=true
bUploadAthenaStatsV2=true
; Minimum amount of time between requests for the same leaderboard/stat data
TimeBetweenLeaderboardRequestsMinutes=15
; Minumum amount of time between unimportant (stat # updates) presence updates
MinSecondsBetweenUnimportantPresenceUpdates=30
; Should we turn off the timeplayed stat reporting?
bDisableTimePlayedStat=false
; Do we want to use XUIDs instead of gamertags in leaderboards code?
bXboxLeaderboardsUseXuidsInsteadOfGamerTags=false
; This let's us hotfix off the first shot accuracy.
bFirstShotAccuracyDisabled=false
; Maximum velocity any player can reach.
MaximumCharacterVelocity=15000
; Whether to submit return to main menu error logs
bSubmitReturnToMenuErrorLogs=false
; Enable Creative Mode Tutorial Prompts
bEnableCreativeModeTutorials=true
; How much log to upload in Kb
ReturnToMenuErrorLogTailKb=300
; Random chance between 0.0 to 1.0 to upload logs if they're enabled
ReturnToMenuErrorLogSubmitChance=1.0
[/Script/GameplayAbilities.AbilitySystemGlobals]
AbilitySystemGlobalsClassName=/Script/FortniteGame.FortAbilitySystemGlobals
GlobalGameplayCueManagerName=/Game/Abilities/FortGameplayCueManager.FortGameplayCueManager
PredictTargetGameplayEffects=false
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesHeroScaling.AttributesHeroScaling
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesHeroNonScaling.AttributesHeroNonScaling
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesDefenderScaling.AttributesDefenderScaling
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesDefenderNonScaling.AttributesDefenderNonScaling
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesBuildingProps.AttributesBuildingProps
+GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesBuildingSection.AttributesBuildingSection
+GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaGadgetAttributeData.AthenaGadgetAttributeData
+GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaHeroAttributeData.AthenaHeroAttributeData
+GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaAttributesBuildingSection.AthenaAttributesBuildingSection
+GameplayCueNotifyPaths="/Game/GameplayCueNotifies"
+GameplayCueNotifyPaths="/Game/Abilities"
+GameplayCueNotifyPaths="/Game/Athena/GameplayCueNotifies"
[/Script/FortniteGame.FortAbilitySystemGlobals]
+BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesHeroScaling.AttributesHeroScaling
+BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesDefenderScaling.AttributesDefenderScaling
+BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesDefenderNonScaling.AttributesDefenderNonScaling
[/Script/FortniteGame.FortGameplayCueManager]
+BROnlyGameplayCueNotifyPaths="/Game/Abilities/Player/Athena"
+BROnlyGameplayCueNotifyPaths="/Game/Athena/GameplayCueNotifies"
+BROnlyGameplayCueNotifyPaths="/Game/Abilities/Emotes/GameplayCues"
+BROnlyGameplayCueNotifyPaths="/Game/Abilities/Toys"
[/Script/Engine.GameSession]
MaxPlayers=4
MaxSpectators=20
; Always-on voice chat is used for console clients. This value is used by the server for ClientEnableNetworkVoice,
; clients don't read this config value directly, so setting it in the console config files doesn't help.
; Voice chat remains disabled on desktop platforms via the bHasVoiceEnabled=false setting in DefaultEngine.ini.
bRequiresPushToTalk=false
[/Script/FortniteGame.FortGameSession]
BulkUnregisterTimerDelay=60.0
[/Script/FortniteGame.FortGameSessionDedicated]
; 5 minutes
HotfixCheckTimer=300.0
; 2 minutes, random variance added to above
HotfixCheckVariance=120.0
IdleResetShortTimer=60 ; 1 minute, used for a quick restart
ConsoleSessionRetryWaitSeconds=30.0
ServerManifestOutputFormat=EServerManifestOutputFormat::HTTP
ServerManifestDestination=127.0.0.1:7070
[/Script/FortniteGame.FortGameSessionDedicatedAthena]
; MMS
MMSVersionCompatability="*"
MMSTicketURLServer="/api/game/v2/matchmakingservice/ticket/session/`id"
MMSPingInterval=30.f
ReconnectToMMSDelay=10.f
MaxReconnectToMMSDelay=300.f
[FortniteGame.TakeHomeSurvey]
WebURL=www.surveymonkey.com/s/93YGFVZ
[/Script/FortniteGame.FortBTAI]
GoalInfoUpdateRate=0.1
[/Script/AIModule.AIPerceptionComponent]
DominantSense=Sight
[/Script/AIModule.EnvQueryManager]
; Env Query manager is only allowed 3 ms per frame for testing/generation.
MaxAllowedTestingTime=0.003
; Env Query manager should test using depth, not breadth
bTestQueriesUsingBreadth=false
; Env Query manager should report when we have more than 200 queries
QueryCountWarningThreshold=200
; Env Query manager should report the warning threshold every 15 seconds
QueryCountWarningInterval=60
[/Script/Engine.WorldSettings]
DynamicIndirectShadowsSelfShadowingIntensity=.25
[/Script/FortniteGame.FortWorldSettings]
DefaultWorldTimeOfDayManager=/Game/TimeOfDay/TODM/STW/TODM_STW_Parent.TODM_STW_Parent_C
[/Script/FortniteGame.MatchHeartbeatManager]
ServerMetricsLOD=3
HighFrequencyServerMetricsDurationSec=0
HighFrequencyEventsLOD=0
[/Script/FortniteGame.FortFastLoadConfig]
bDisableStreamInBuildings=true
bDisableStartupAIDirector=true
bDisableUpgradePlayerBuildingClasses=true
bUseMinimalPlayerBuildingClasses=true
bDisableStartingMissions=true
bUseFastLoadDefaultInventory=true
bDisableColorSwatches=true
bDisableNavAgentCostData=true
bDisableThreatVisualsManager=true
bDisablePreLoadAssets=true
[/Script/FortniteGame.FortPartyContext]
bShouldTryToJoinEpicPartyOnConsoleFailure=true
[EpicPurchaseFlow]
CI="https://launcher-ci.ol.epicgames.net/purchase"
GameDev="https://launcher-gamedev.ol.epicgames.net/purchase"
Stage="https://launcher-stage.ol.epicgames.net/purchase"
Prod="https://launcher-website-prod07.ol.epicgames.com/purchase"
!GameDevAltDomains="Clear"
+GameDevAltDomains="launcher-gamedev.ak.epicgames.net"
!ProdAltDomains="Clear"
+ProdAltDomains="launcher-website-prod.ak.epicgames.com"
[EpicContentService]
CI="https://fortnitecontent-website-ci.ol.epicgames.net/content/api/pages/fortnite-game"
GameDev="https://fortnitecontent-website-gamedev.ol.epicgames.net/content/api/pages/fortnite-game"
;Stage="https://fortnitecontent-website-stage.ol.epicgames.net/content/api/pages/fortnite-game"
Prod="https://fortnitecontent-website-prod07.ol.epicgames.com/content/api/pages/fortnite-game"
!GameDevAltDomains="Clear"
+GameDevAltDomains="fortnitecontent-website-gamedev.ak.epicgames.net"
!ProdAltDomains="Clear"
+ProdAltDomains="fortnitecontent-website-prod.ak.epicgames.com"
[BuildDX12PSO]
ReplayId=3c53007966e440e28e338e10c9bf6641
[/Script/FortniteGame.FortMatchmakingContext]
NormalConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
CriticalConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
QuickPlayConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
OnboardingConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
OutpostConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
PvPConfig=(ChanceToHostOverride=10.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f)
[/Script/FortniteGame.FortMatchmakingV2]
; MMS
MMSVersionCompatability="*"
MMSTicketURLClient="/api/game/v2/matchmakingservice/ticket/player/`id"
MMSPingInterval=30.f
bCustomKeyEnabled=true
!AltDomainRecords=ClearArray
+AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-athena-prod.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-prod.ak.epicgames.com")
MatchmakingRetryInterval=3.f
MaxMatchmakingRetries=3
LogTailKb=300
LogSubmitChance=1.f
[/Script/FortniteGame.FortMcpUtils]
UnredeemedCodesUrl="/api/game/v2/friendcodes/`accountId/`codeBackend"
RecordUserStatsUrl="/api/stats/bulk?ownertype=1"
QueryUserStatsUrl="/api/stats/accountId/`accountId/bulk/window/alltime"
QueryLeaderboardUrl="/api/leaderboards/type/`typeId/stat/`leaderboardName/window/weekly?ownertype=1"
ProcessPendingRewardsUrl="/api/game/v2/events/v2/processPendingRewards/`accountId"
QueryCohortUrl="/api/game/v2/leaderboards/cohort/`accountId?playlist=`cohortName"
VoiceLoginUrl="/api/game/v2/voice/`accountId/login"
VoiceJoinUrl="/api/game/v2/voice/`accountId/join/`partyId"
AllowHomebaseCharactersUrl="/api/game/v2/homebase/allowed-name-chars"
PrivacySettingsUrl="/api/game/v2/privacy/account/`accountId"
ReportPlayerToxicityUrl="/api/game/v2/toxicity/account/`accountId/report/`offenderAccountId"
EventCalendardTestUrl="/api/admin/scheduled_events/time_dilation/now/`desiredTime"
IslandFavoritesUrl="/api/game/v2/creative/favorites"
DefaultLogTailLengthKb=100
bENWE=true
[/Script/FortniteGame.FortSpectatorCameraComponent]
DefaultFilmbackPresetName="16:9 DSLR"
DefaultLensPresetName="Spectator Zoom"
DefaultLensFocalLength=35
DefaultLensFStop=8
[/Script/FortniteGame.FortSpectatorCamComp_ThirdPerson]
DefaultLensFocalLength=35
DefaultLensFStop=4
[/Script/FortniteGame.FortHoverDroneCameraComponent]
DefaultLensFocalLength=35
; Cheat scripts, execute with "CheatScript SectionName"
[CheatScript.MMDebug]
+Cmd="displayclear"
+Cmd="displayall fortmatchmakingpolicy currentparams"
+Cmd="displayall FortSearchPass CurrentSearchParams"
+Cmd="displayall FortSearchPass CurrentSearchPassState"
+Cmd="displayall fortpartybeaconclient connectionstate"
+Cmd="displayall netconnection lastreceivetime"
[CheatScript.PartyDebug]
+Cmd="displayclear"
+Cmd="displayall socialparty OwningLocalUserId"
+Cmd="displayall socialparty CurrentLeaderId"
+Cmd="displayall socialparty ReservationBeaconClient"
+Cmd="displayall fortsocialparty PartyRepData"
+Cmd="displayall partymember SocialUser"
+Cmd="displayall fortpartymember MemberRepData"
+Cmd="displayall fortlobbybeaconplayerstate partyowneruniqueid"
+Cmd="displayall fortplayerstate partyowneruniqueid"
[CheatScript.RegionMeta]
+Cmd="displayclear"
+Cmd="displayall QosRegionManager bUseOldQosServers"
+Cmd="displayall QosRegionManager NumTestsPerRegion"
+Cmd="displayall QosRegionManager PingTimeout"
+Cmd="displayall QosRegionManager Datacenters"
[CheatScript.RegionDebug]
+Cmd="displayclear"
+Cmd="displayall FortClientSettingsRecord SelectedRegionId"
+Cmd="displayall FortClientSettingsRecord PrevSavedRegion"
+Cmd="displayall FortClientSettingsRecord LastKnownBestRegionId"
+Cmd="displayall QosRegionManager SelectedRegionId"
+Cmd="displayall QosRegionManager QosEvalResult"
[CheatScript.RegionDebug2]
+Cmd="displayall QosRegionManager Evaluator"
+Cmd="displayall QosEvaluator bInProgress"
+Cmd="displayall QosRegionManager RegionOptions"
[CheatScript.UpdateDebug]
+Cmd="displayclear"
+Cmd="displayall UpdateManager bInitialUpdateFinished"
+Cmd="displayall UpdateManager LastPatchCheckResult"
+Cmd="displayall UpdateManager LastHotfixResult"
+Cmd="displayall UpdateManager LastUpdateCheck"
+Cmd="displayall UpdateManager LastCompletionResult"
[CheatScript.CredDebug]
+Cmd="displayclear"
+Cmd="displayall FortGameUserSettings ChosenLoginType"
+Cmd="displayall FortGameUserSettings Credentials"
[CheatScript.LobbyDebug]
+Cmd="displayclear"
+Cmd="displayall netconnection lastreceivetime"
+Cmd="displayall netdriver initialconnecttimeout"
+Cmd="displayall netdriver connectiontimeout"
+Cmd="displayall fortlobbybeaconstate players"
+Cmd="displayall fortlobbybeaconstate bLobbyStarted"
+Cmd="displayall fortlobbybeaconstate WaitForPlayersTimeRemaining"
+Cmd="displayall fortlobbybeaconstate matchmakinglevel"
+Cmd="displayall fortlobbybeaconplayerstate heroid"
+Cmd="displayall fortlobbybeaconplayerstate herotype"
+Cmd="displayall fortlobbybeaconplayerstate charactergender"
+Cmd="displayall fortlobbybeaconplayerstate matchmakinglevel"
+Cmd="displayall fortlobbybeaconplayerstate LobbyTimeRemaining"
+Cmd="displayall fortlobbybeaconplayerstate bInLobby"
+Cmd="displayall fortlobbybeaconplayerstate owner"
+Cmd="displayall fortlobbybeaconplayerstate partyowneruniqueid"
+Cmd="displayall fortplayerstate partyowneruniqueid"
+Cmd="displayall fortpartybeaconclient connectionstate"
+Cmd="displayall fortlobbybeaconclient connectionstate"
[CheatScript.CloudDebug]
+Cmd="displayclear"
+Cmd="displayall fortclientsettingsrecord bDirty"
+Cmd="displayall fortclientsettingsrecord CloudFileState"
+Cmd="displayall fortclientsettingsrecord LastRequestSaveCount"
+Cmd="displayall fortclientsettingsrecord LastSaveAttemptTime"
+Cmd="displayall fortclientsettingsrecord LastSuccessSaveTime"
+Cmd="displayall fortclientsettingsrecord NextCloudSaveTime"
+Cmd="displayall fortclientsettingsrecord LastAttemptedSaveCount"
[CheatScript.Badass]
+Cmd="cheat giveweapon \"Edged_Sword_Medium_SR_Ore_T04\" 40 1"
+Cmd="cheat giveweapon \"Harvest_Pickaxe_SR_T05\" 1 1"
+Cmd="cheat giveweapon \"Pistol_Bolt_SR_Ore_T04\" 40 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_SR_Ore_T04\" 40 1"
+Cmd="cheat giveweapon \"Shotgun_Auto_SR_Ore_T04\" 40 1"
+Cmd="cheat god"
+Cmd="cheat buildfree"
+Cmd="cheat toggleinfiniteammo"
+Cmd="cheat toggleinfinitedurability"
+Cmd="cheat toggleinfinitestamina"
+Cmd="cheat toggleskillcooldown"
+Cmd="cheat giveweapon \"Assault_Auto_SR_Ore_T04\" 40 1"
+Cmd="cheat giveweapon \"Edged_Scythe_Laser_SR_Ore_T04\" 40 1"
[CheatScript.GiveAthenaTraps]
+Cmd="cheat givetrap \"TID_Floor_Player_Launch_Pad_Athena\" 10 10"
+Cmd="cheat givetrap \"TID_ContextTrap_Athena\" 100 100"
+Cmd="cheat givetrap \"TID_Floor_Player_Campfire_Athena\" 10 10"
+Cmd="cheat givetrap \"TID_Context_BouncePad_Athena\" 10 10"
+Cmd="cheat givetrap \"TID_Context_Freeze_Athena\" 10 10"
+Cmd="cheat givetrap \"TID_Floor_MountedTurret_Athena\" 10 10"
[CheatScript.GiveAthenaConsumables]
+Cmd="cheat giveconsumable \"Athena_Bandage\" 0 5"
+Cmd="cheat giveconsumable \"Athena_Medkit\" 0 1"
+Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 2"
+Cmd="cheat giveconsumable \"Athena_Shields\" 0 2"
+Cmd="cheat giveconsumable \"Athena_PurpleStuff\" 0 1"
[CheatScript.GiveAthenaLoadout]
+Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_Auto_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveconsumable \"Athena_Medkit\" 0 1"
+Cmd="cheat giveconsumable \"Athena_Shields\" 0 1"
+Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100"
+Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300"
+Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150"
+Cmd="cheat giveammo AthenaAmmoDataShells 100"
+Cmd="cheat giveammo AmmoDataRockets 10"
[CheatScript.GiveAthenaFullKit]
+Cmd="cheat giveweapon \"WID_Assault_SemiAuto_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"WID_Shotgun_SlugFire_Athena_VR\" 0 1"
+Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"WID_Launcher_Rocket_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Athena_GasGrenade\" 0 5"
+Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100"
+Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300"
+Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150"
+Cmd="cheat giveammo AthenaAmmoDataShells 100"
+Cmd="cheat giveammo AmmoDataRockets 10"
[CheatScript.GiveAthenaWeapons]
+Cmd="cheat giveweapon \"Assault_Auto_Athena_C_Ore_T02\" 0 1"
+Cmd="cheat giveweapon \"Assault_Auto_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_Auto_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_AutoHigh_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_AutoHigh_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_C_Ore_T02\" 0 1"
+Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Assault_Surgical_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Grenade_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Grenade_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Grenade_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Rocket_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Rocket_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Launcher_Rocket_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_AutoHeavy_Athena_C_Ore_T02\" 0 1"
+Cmd="cheat giveweapon \"Pistol_AutoHeavy_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_AutoHeavy_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_Scavenger_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_C_Ore_T02\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_C_Ore_T02\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_Standard_Athena_C_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Shotgun_Standard_Athena_UC_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_R_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_VR_Ore_T03\" 0 1"
+Cmd="cheat giveweapon \"Sniper_AMR_Athena_SR_Ore_T03\" 0 1"
+Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100"
+Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300"
+Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150"
+Cmd="cheat giveammo AthenaAmmoDataShells 100"
+Cmd="cheat giveammo AmmoDataRockets 10"
[CheatScript.GiveAthenaAmmo]
+Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100"
+Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300"
+Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150"
+Cmd="cheat giveammo AthenaAmmoDataShells 100"
+Cmd="cheat giveammo AmmoDataRockets 10"
[CheatScript.GiveAthenaSmoketestWeapons]
+Cmd="cheat giveweapon \"WID_Pistol_SemiAuto_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_AutoHeavyPDW_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_Auto_Athena_C_Ore_T02\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_AutoHigh_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_SemiAuto_Athena_C_Ore_T02\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_SemiAuto_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_Surgical_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_Surgical_Thermal_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_AutoDrum_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Launcher_Grenade_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Launcher_Rocket_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_LMG_Athena_VR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Assault_LMGSAW_Athena_VR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_SemiAuto_Athena_C_Ore_T02\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_SixShooter_Athena_C_Ore_T02\" 1 1"
+Cmd="cheat giveweapon \"WID_Pistol_HandCannon_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_DualPistol_SemiAuto_Athena_VR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Shotgun_Standard_Athena_C_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Shotgun_SemiAuto_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Shotgun_SlugFire_Athena_SR\" 1 1"
+Cmd="cheat giveweapon \"WID_Sniper_BoltAction_Scope_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Sniper_Standard_Scope_Athena_SR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Sniper_NoScope_Athena_R_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Sniper_Rail_Athena_VR_Ore_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_RC_Rocket_Athena_SR_T03\" 1 1"
+Cmd="cheat giveweapon \"WID_Shotgun_BreakBarrel_Athena_VR_Ore_T03\" 1 1"
+Cmd="cheat giveammo AthenaAmmoDataBulletsLight 500"
+Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 500"
+Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 500"
+Cmd="cheat giveammo AthenaAmmoDataEnergyCell 500"
+Cmd="cheat giveammo AthenaAmmoDataShells 500"
+Cmd="cheat giveammo AmmoDataRockets 500"
[CheatScript.GiveAthenaSmoketestConsumables]
+Cmd="cheat giveconsumable \"Athena_Bandage\" 0 15"
+Cmd="cheat giveweapon \"Athena_Grenade\" 0 10"
+Cmd="cheat giveconsumable \"Athena_Medkit\" 0 3"
+Cmd="cheat giveconsumable \"Athena_SuperMedkit\" 0 1"
+Cmd="cheat giveconsumable \"Athena_Bush\" 0 2"
+Cmd="cheat giveconsumable \"Athena_Shields\" 0 2"
+Cmd="cheat giveconsumable \"Athena_PurpleStuff\" 0 2"
+Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 10"
+Cmd="cheat giveweapon \"Athena_StickyGrenade\" 0 10"
+Cmd="cheat giveweapon \"Athena_DanceGrenade\" 0 10"
+Cmd="cheat giveweapon \"Athena_C4\" 0 10"
+Cmd="cheat giveweapon \"Athena_GasGrenade\" 0 10"
+Cmd="cheat giveweapon \"Athena_TowerGrenade\" 0 5"
+Cmd="cheat giveconsumable \"Athena_SuperMedkit\" 0 1"
+Cmd="cheat giveconsumable \"Athena_Rift\" 0 1"
+Cmd="cheat givespecificitem \"/Game/Athena/Items/Gameplay/BackPacks/BoostJumpPack/AGID_BoostJumpPack.AGID_BoostJumpPack\" 1 1"
+Cmd="Cheat GiveSpecificItem \"/Game/Athena/Items/Gameplay/BackPacks/MedicPack/Athena_Medic_Pack_v2.Athena_Medic_Pack_v2\" 1 1"
[CheatScript.GiveAthenaShields]
+Cmd="cheat giveconsumable \"Athena_Shields\" 0 6"
+Cmd="cheat giveconsumable \"Athena_SuperMedkit\" 0 1"
+Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 10"
[CheatScript.GiveJim]
+Cmd="cheat givespecificitem \"/Game/Athena/Items/Gameplay/BackPacks/CarminePack/AGID_CarminePack\" 1 1"
[CheatScript.GiveGoodWeapons]
+Cmd="cheat giveweapon \"Edged_Sword_Medium_R_Ore_T01\" 5 1"
+Cmd="cheat giveweapon \"Assault_Auto_R_Ore_T01\" 5 1"
+Cmd="cheat giveweapon \"Shotgun_Standard_R_Ore_T01\" 5 1"
+Cmd="cheat giveammo energy 1000"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_R_Ore_T01\" 5 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_R_Ore_T01\" 5 1"
+Cmd="cheat giveammo AmmoDataBulletsHeavy 1000"
+Cmd="cheat giveammo AmmoDataBulletsLight 3000"
+Cmd="cheat giveammo AmmoDataBulletsMedium 1500"
+Cmd="cheat giveammo AmmoDataShells 1000"
+Cmd="cheat giveweapon \"Edged_Axe_Medium_R_Ore_T01\" 5 1"
+Cmd="cheat giveweapon \"Blunt_Hammer_Heavy_R_Ore_T01\" 5 1"
[CheatScript.GiveUltimateWeapons]
+Cmd="cheat giveweapon \"Edged_Sword_Medium_SR_Ore_T05\" 50 1"
+Cmd="cheat giveweapon \"Assault_Auto_SR_Ore_T05\" 50 1"
+Cmd="cheat giveweapon \"Shotgun_Standard_SR_Ore_T05\" 50 1"
+Cmd="cheat giveammo AmmoDataEnergyCell 1000"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_SR_Ore_T05\" 1 1"
+Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_SR_Ore_T05\" 1 1"
+Cmd="cheat giveammo AmmoDataBulletsHeavy 1000"
+Cmd="cheat giveammo AmmoDataBulletsLight 3000"
+Cmd="cheat giveammo AmmoDataBulletsMedium 1500"
+Cmd="cheat giveammo AmmoDataShells 1000"
+Cmd="cheat giveweapon \"Edged_Axe_Medium_SR_Ore_T05\" 50 1"
+Cmd="cheat giveweapon \"Blunt_Hammer_Heavy_SR_Ore_T05\" 50 1"
[CheatScript.GiveAllAmmo]
+Cmd="cheat giveammo AmmoDataBulletsLight 5000"
+Cmd="cheat giveammo AmmoDataBulletsMedium 3000"
+Cmd="cheat giveammo AmmoDataBulletsHeavy 1000"
+Cmd="cheat giveammo AmmoDataShells 1000"
+Cmd="cheat giveammo AmmoDataEnergyCell 3000"
[CheatScript.GiveNewGadgets]
+Cmd="cheat givegadget \"SupplyDrop\" 1"
+Cmd="cheat givegadget \"Proximity Mine\" 1"
+Cmd="cheat givegadget \"Teleporter\" 1"
+Cmd="cheat givegadget \"Banner\" 1"
+Cmd="cheat givegadget \"BotTurret\" 1"
+Cmd="cheat givegadget \"AdrenalineRush\" 1"
+Cmd="cheat givegadget \"AirStrike\" 1"
+Cmd="cheat givegadget \"SlowField\" 1"
+Cmd="cheat givegadget \"HomeBaseLevelScaler\" 1"
[CheatScript.TestAllWorkers]
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_C"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_R"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_kingsly"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_noctor"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_treky"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_UC"
+Cmd="cheat McpGrantItem Worker.ManagerDoctor_VR"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_C"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_R"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_countess"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_maths"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_sobs"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_UC"
+Cmd="cheat McpGrantItem Worker.ManagerEngineer_VR"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_C"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_R"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_birdie"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_eagle"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_spacebound"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_UC"
+Cmd="cheat McpGrantItem Worker.ManagerExplorer_VR"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_C"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_R"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_fixer"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_flak"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_zapps"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_UC"
+Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_VR"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_C"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_R"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_SR"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_frequency"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_rad"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_square"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_UC"
+Cmd="cheat McpGrantItem Worker.ManagerInventor_VR"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_C"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_R"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_dragon"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_samurai"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_tiger"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_UC"
+Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_VR"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_C"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_R"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_malcolm"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_princess"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_ramsie"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_UC"
+Cmd="cheat McpGrantItem Worker.ManagerSoldier_VR"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_C"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_R"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_jumpy"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_raider"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_yoglattes"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_UC"
+Cmd="cheat McpGrantItem Worker.ManagerTrainer_VR"
+Cmd="cheat McpGrantItem Worker.WorkerBasic_C"
+Cmd="cheat McpGrantItem Worker.WorkerBasic_R"
+Cmd="cheat McpGrantItem Worker.WorkerBasic_SR"
+Cmd="cheat McpGrantItem Worker.WorkerBasic_UC"
+Cmd="cheat McpGrantItem Worker.WorkerBasic_VR"
[CheatScript.TestGod]
+Cmd="cheat toggleskillcooldown"
+Cmd="cheat buildfree"
+Cmd="cheat buildwith metal 3"
+Cmd="cheat giveweapon \"TestGod\" 1 1"
+Cmd="cheat god"
+Cmd="cheat toggleinfiniteammo"
+Cmd="cheat toggleinfinitedurability"
+Cmd="cheat toggleinfinitestamina"
[CheatScript.TestPvP]
+Cmd="cheat giveweapon \"Assault_Auto_T04\" 1 1"
+Cmd="cheat giveammo AmmoDataBulletsMedium 150"
+Cmd="cheat giveammo AmmoDataShells 50"
+Cmd="cheat giveweapon \"Melee_Edged_Axe_T04\" 1 1"
+Cmd="cheat giveweapon \"Melee_Edged_Sword_T04\" 1 1"
+Cmd="cheat giveweapon \"Melee_Impact_Pickaxe_T01\" 1 1"
+Cmd="cheat giveweapon \"Pistol_SemiAuto_T04\" 1 1"
+Cmd="cheat giveweapon \"Rifle_Standard_T04\" 1 1"
+Cmd="cheat giveweapon \"Shotgun_Auto_T04\" 1 1"
+Cmd="cheat giveammo AmmoDataBulletsHeavy 50"
+Cmd="cheat giveammo AmmoDataBulletsLight 400"
+Cmd="McpSetAllHeroLevels 20"
[CheatScript.TestWeapons]
+Cmd="cheatscript givegoodweapons"
+Cmd="cheat ToggleInfiniteDurability"
+Cmd="cheat ToggleShotLogging"
+Cmd="cheat ToggleInfiniteAmmo"
[CheatScript.EnginePerfCheat]
+Cmd="cheat GiveResources 450"
+Cmd="cheat TeleportToActor BP_Atlas_C"
+Cmd="cheat GiveBluGlo 10"
+Cmd="cheatscript GiveGoodWeapons"
+Cmd="cheat god"
[CheatScript.TestPvPSchematics]
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T04"
+Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T01"
+Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T02"
+Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T03"
+Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T04"
[CheatScript.TestGadgets]
+Cmd="Cheat GiveGadgets \"BottleRocket\" 50 5"
+Cmd="Cheat GiveGadgets \"M80\" 50 5"
+Cmd="Cheat GiveGadgets \"ProximityMines\" 50 5"
+Cmd="Cheat GiveWeapon \"SpacePistol\" 5 1"
+Cmd="Cheat giveammo AmmoDataEnergyCell 1000"
[CheatScript.PerfMemStart]
+Cmd="Stat StartFile"
+Cmd="StartFPSChart"
+Cmd="CsvProfile start"
[CheatScript.PerfMemStop]
+Cmd="CsvProfile stop"
+Cmd="StopFPSChart"
+Cmd="Stat StopFile"
+Cmd="memreport -full"
[CheatScript.PerfMemStart_BR]
+Cmd="Stat StartFile"
+Cmd="StartFPSChart"
+Cmd="CsvProfile start"
[CheatScript.PerfMemStop_BR]
+Cmd="CsvProfile stop"
+Cmd="StopFPSChart"
+Cmd="Stat StopFile"
+Cmd="memreport -full"
[CheatScript.PerfMemStartServer]
+Cmd="Cheat Stat StartFile"
+Cmd="Cheat NetProfile Enable"
[CheatScript.PerfMemStopServer]
+Cmd="Cheat Stat StopFile"
+Cmd="Cheat NetProfile Disable"
+Cmd="Cheat memreport -full"
[CheatScript.PerfMemStartServer_BR]
+Cmd="Cheat Stat StartFile"
+Cmd="Cheat NetProfile Enable"
[CheatScript.PerfMemStopServer_BR]
+Cmd="Cheat Stat StopFile"
+Cmd="Cheat NetProfile Disable"
+Cmd="Cheat memreport -full"
[CheatScript.PerfMemIngredients]
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T01.Ingredient_Twine_T01" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Copper.Ingredient_Ore_Copper" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T01.Ingredient_Mechanical_Parts_T01" 198 1
+Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T01.Ingredient_Powder_T01" 198 1
+Cmd=Cheat GiveAmmo AmmoDataBulletsLight 2000
+Cmd=Cheat GiveAmmo AmmoDataBulletsMedium 2000
+Cmd=Cheat GiveAmmo AmmoDataBulletsHeavy 2000
+Cmd=Cheat GiveAmmo AmmoDataShells 2000
+Cmd=Cheat GiveResources 800
[CheatScript.GiveCraftingIngredientsT01]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T01.Ingredient_Mechanical_Parts_T01\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Copper.Ingredient_Ore_Copper\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T01.Ingredient_Powder_T01\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T01.Ingredient_Twine_T01\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.GiveCraftingIngredientsT02]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T02.Ingredient_Mechanical_Parts_T02\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Silver.Ingredient_Ore_Silver\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T02.Ingredient_Powder_T02\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T02.Ingredient_Twine_T02\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.GiveCraftingIngredientsT03]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T03.Ingredient_Mechanical_Parts_T03\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Malachite.Ingredient_Ore_Malachite\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T03.Ingredient_Powder_T03\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T03.Ingredient_Twine_T03\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.GiveCraftingIngredientsT04]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_ShadowShard.Ingredient_Crystal_ShadowShard\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.GiveCraftingIngredientsT05]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Sunbeam.Ingredient_Crystal_Sunbeam\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T05.Ingredient_Mechanical_Parts_T05\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_BrightCore.Ingredient_Ore_BrightCore\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T05.Ingredient_Powder_T05\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T05.Ingredient_Twine_T05\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.GiveCraftingIngredientsT06]
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Moonglow.Ingredient_Crystal_Moonglow\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T06.Ingredient_Mechanical_Parts_T06\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Spectrolite.Ingredient_Ore_Spectrolite\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T06.Ingredient_Powder_T06\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99"
+Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99"
[CheatScript.TestTraps]
+Cmd="cheat givetrap \"tid_floor_defender\" 1 1"
+Cmd="cheat givetrap \"tid_floor_health_uc_t01\" 1 1"
+Cmd="cheat givetrap \"tid_floor_health_r_t02\" 10 1"
+Cmd="cheat givetrap \"tid_floor_health_vr_t03\" 20 1"
+Cmd="cheat givetrap \"tid_floor_player_jump_pad\" 1 1"
+Cmd="cheat givetrap \"tid_floor_player_jump_pad_free_direction\" 1 1"
+Cmd="cheat givetrap \"tid_floor_launcher_r_t01\" 1 1"
+Cmd="cheat givetrap \"tid_floor_spikes_wood_c_t01\" 1 2"
+Cmd="cheat givetrap \"tid_floor_spikes_wood_uc_t02\" 10 2"
+Cmd="cheat givetrap \"tid_floor_spikes_r_t01\" 1 1"
+Cmd="cheat givetrap \"tid_floor_spikes_vr_t02\" 10 1"
+Cmd="cheat givetrap \"tid_floor_spikes_sr_t03\" 20 1"
+Cmd="cheat givetrap \"tid_wall_launcher_r_t01\" 1 1"
+Cmd="cheat givetrap \"tid_wall_darts_r_t01\" 2 1"
+Cmd="cheat givetrap \"tid_wall_electric_uc_t01\" 1 1"
+Cmd="cheat givetrap \"tid_wall_light_uc_t01\" 1 1"
+Cmd="cheat givetrap \"tid_ceiling_electric_aoe_r_t01\" 1 1"
+Cmd="cheat givetrap \"tid_ceiling_electric_aoe_vr_t01\" 1 1"
+Cmd="cheat givetrap \"tid_ceiling_electric_aoe_sr_t01\" 1 1"
+Cmd="cheat givetrap \"tid_ceiling_gas_uc_t01\" 1 2"
; Gameplay Capture
[CheatScript.CaptureReticle]
+Cmd="HideHudElement HUD.Center.Announcements"
+Cmd="HideHudElement HUD.Center.Crafting"
+Cmd="HideHudElement HUD.Center.Subtitles"
+Cmd="HideHudElement HUD.Center.ResourceAggregation"
+Cmd="HideHudElement HUD.Center.BuildWatermark"
+Cmd="HideHudElement HUD.TopLeft.PlayerInfo"
+Cmd="HideHudElement HUD.TopLeft.PlayerHitPoints"
+Cmd="HideHudElement HUD.TopLeft.TeamPlayers"
+Cmd="HideHudElement HUD.TopLeft.PickupManager"
+Cmd="HideHudElement HUD.TopRight.Minimap"
+Cmd="HideHudElement HUD.TopRight.ScoreBars"
+Cmd="HideHudElement HUD.TopRight.MissionTracker"
+Cmd="HideHudElement HUD.TopRight.QuestUpdatesLog"
+Cmd="HideHudElement HUD.TopRight.TalkingHead"
+Cmd="HideHudElement HUD.TopRight.ZoneScore"
+Cmd="HideHudElement HUD.TopRight.ReticleStatus"
+Cmd="HideHudElement HUD.BottomLeft.PinnedSchematics"
+Cmd="HideHudElement HUD.BottomLeft.Chat"
+Cmd="HideHudElement HUD.Quickbar.Build"
+Cmd="HideHudElement HUD.Quickbar.Build.EquippedItem"
+Cmd="HideHudElement HUD.Quickbar.Combat"
+Cmd="HideHudElement HUD.InWorld.BuildingInfoIndicator"
+Cmd="HideHudElement HUD.InWorld.InteractionIndicator"
+Cmd="HideHudElement HUD.InWorld.SlateHUDIndicator"
+Cmd="HideHudElement HUD.InWorld.WeakPoints"
+Cmd="HideHudElement HUD.InWorld.DamageNumbers"
+Cmd="HideHudElement HUD.Athena.MapPacksKeys
+Cmd="HideHudElement HUD.Athena.Compass
+Cmd="HideHudElement HUD.Athena.GamePhase
+Cmd="HideHudElement HUD.Athena.PlayersLeft
+Cmd="HideHudElement HUD.Athena.Kills
+Cmd="HideHudElement Athena.HideForCapture
[CheatScript.GameplayCapture]
; visual commands
+Cmd="r.MotionBlurNew 1"
+Cmd="r.MotionBlurQuality 3"
+Cmd="r.SSR.Quality 3"
+Cmd="r.DepthOfFieldQuality 2"
+Cmd="r.MipMapLODBias -1"
+Cmd="r.Streaming.PoolSize 3000"
+Cmd="r.ViewDistanceScale 50"
+Cmd="r.ForceLOD 0"
+Cmd="r.HLOD 0"
+Cmd="r.ParticleLODBias -4"
+Cmd="FortniteForceCharLOD 0"
+Cmd="a.uro.enable 0"
+Cmd="DisableAllScreenMessages"
+Cmd="SetRes 1920x1080fw"
+Cmd="UI.Toggle"
+Cmd="replay.ToggleScrubBar"
; gameplay
+Cmd="ToggleUnlimitedHealth"
; Runs commands for easier capture process, doesn't alter visuals
[CheatScript.CaptureMode]
+Cmd="cheat god"
+Cmd="cheat ToggleInfiniteAmmo"
+Cmd="cheat ToggleInfiniteDurability"
+Cmd="cheat BuildFree"
+Cmd="cheat CraftFree"
+Cmd="cheat BackpackSetSize 500"
; Runs commands for easier Athena capture process
[CheatScript.CaptureModeAthena]
+Cmd="Cheat AthenaEndlessGame"
+Cmd="Cheat pausesafezone"
+Cmd="Cheat MakeBuildingActorsGod"
+Cmd="Cheat ToggleInfiniteAmmo"
+Cmd="Cheat Settimeofdayspeed 0"
+Cmd="Cheat BuildFree"
+Cmd="ShowGamePlayCaptureUi"
+Cmd="setres 1920 x 1080 fs"
+Cmd="DisableAllScreenMessages"
[/Script/FortniteGame.FortPawnScriptedBehavior]
;; All elements except 'ScriptName' and 'Template' must be enclosed in parentheses ()
+ActionTemplates=(Template="Log", Params=("Message"))
+ActionTemplates=(Template="LogWarning", Params=("Message"))
+ActionTemplates=(Template="LogError", Params=("Message"))
+ActionTemplates=(Template="BeginLoop", Params=("Iterations"))
+ActionTemplates=(Template="EndLoop")
+ActionTemplates=(Template="NestedScript", Params=("ScriptName"))
+ActionTemplates=(Template="Wait", Params=("Duration"))
+ActionTemplates=(Template="SetHealth", Params=("Health", "Shield"))
+ActionTemplates=(Template="Attack", Params=("Duration"))
+ActionTemplates=(Template="GiveAndEquipWeapon", Params=("WeaponAssetName"))
+ActionTemplates=(Template="BuildSimple", Params=("MaterialType", "StructureType"))
+ActionTemplates=(Template="Crouch")
+ActionTemplates=(Template="Uncrouch")
+ActionTemplates=(Template="StartSprint")
+ActionTemplates=(Template="StopSprint")
+ActionTemplates=(Template="StartADS")
+ActionTemplates=(Template="StopADS")
+ActionTemplates=(Template="Look", Params=("PitchDegrees", "YawDegrees", "Duration"))
;; +ActionTemplates=(Template="MoveDistance", Params=("ForwardMagnitude", "RightMagnitude", "Distance", "WalkSprintOrJump"))
+ActionTemplates=(Template="MoveTime", Params=("ForwardMagnitude", "RightMagnitude", "Duration"))
+ActionTemplates=(Template="Follow", Params=("FollowDistance", "Duration"))
+ActionTemplates=(Template="Jump", Params=("Duration"))
+ActionTemplates=(Template="Suicide")
+ScriptedBehaviors=(ScriptName="ActionTest", Actions=((Template="Jump", Params=("3")), (Template="Crouch"), (Template="Wait", Params=("2")), (Template="Uncrouch"), (Template="SetHealth", Params=("1", "10"))))
+ScriptedBehaviors=(ScriptName="SprintTest", Actions=((Template="StartSprint"), (Template="Wait", Params=("5")), (Template="StopSprint")))
+ScriptedBehaviors=(ScriptName="ADSTest", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="StartADS"), (Template="Wait", Params=("2")), (Template="Attack", Params=("2")), (Template="StopADS")))
+ScriptedBehaviors=(ScriptName="LookTest", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="Look", Params=("45", "0", "1")), (Template="StartADS"), (Template="Look", Params=("-90", "0", "1")), (Template="StopADS"), (Template="Look", Params=("45", "45", "1")), (Template="Look", Params=("0", "-90", "1"))))
;; +ScriptedBehaviors=(ScriptName="InvalidLoopTest", Actions=((Template="BeginLoop", Params=("1"), (Template="BeginLoop", Params=("1")), (Template="EndLoop")))
;; +ScriptedBehaviors=(ScriptName="InvalidNestedScriptTest", Actions=((Template="NestedScript", Params=("Foo"))))
;; +ScriptedBehaviors=(ScriptName="InvalidActionTest", Actions=((Template="Foo")))
;; +ScriptedBehaviors=(ScriptName="MissingParamActionTest", Actions=((Template="Log")))
;; +ScriptedBehaviors=(ScriptName="LogTest", Actions=((Template="Log", Params=("Info")), (Template="LogWarning", Params=("Warning")), (Template="LogError", Params=("Error"))))
;; +ScriptedBehaviors=(ScriptName="LoopTest", Actions=((Template="Log", Params=("foo")), (Template="BeginLoop", Params=("2")), (Template="BeginLoop", Params=("2")), (Template="Log", Params=("bar")), (Template="EndLoop"), (Template="NestedScript", Params=("LogTest")), (Template="EndLoop"), (Template="Log", Params=("baz")), (Template="NestedScript", Params=("LogTest")), (Template="Suicide")))
+ScriptedBehaviors=(ScriptName="BuildTest", Actions=((Template="BuildSimple", Params=("Wood", "Wall")), (Template="BuildSimple", Params=("Stone", "Floor")), (Template="BuildSimple", Params=("Metal", "Stairs"))))
+ScriptedBehaviors=(ScriptName="FireRifle", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="Attack", Params=("999999999"))))
+ScriptedBehaviors=(ScriptName="FireRockets", Actions=((Template="GiveAndEquipWeapon", Params=("Launcher_Rocket_Athena_VR_Ore_T03")), (Template="Attack", Params=("999999999"))))
+ScriptedBehaviors=(ScriptName="Follow", Actions=((Template="Follow", Params=("250", "999999999"))))
+ScriptedBehaviors=(ScriptName="MoveNorth", Actions=((Template="MoveTime", Params=("1.0", "0.0", "2"))))
+ScriptedBehaviors=(ScriptName="MoveSouth", Actions=((Template="MoveTime", Params=("-1.0", "0.0", "2"))))
+ScriptedBehaviors=(ScriptName="MoveEast", Actions=((Template="MoveTime", Params=("0.0", "1.0", "2"))))
+ScriptedBehaviors=(ScriptName="MoveWest", Actions=((Template="MoveTime", Params=("0.0", "-1.0", "2"))))
+ScriptedBehaviors=(ScriptName="MoveNE", Actions=((Template="MoveTime", Params=("0.8", "0.8", "2"))))
+ScriptedBehaviors=(ScriptName="MoveNW", Actions=((Template="MoveTime", Params=("0.8", "-0.8", "2"))))
+ScriptedBehaviors=(ScriptName="MoveSE", Actions=((Template="MoveTime", Params=("-0.8", "0.8", "2"))))
+ScriptedBehaviors=(ScriptName="MoveSW", Actions=((Template="MoveTime", Params=("-0.8", "-0.8", "2"))))
+ScriptedBehaviors=(ScriptName="WalkClockwise", Actions=((Template="NestedScript", Params=("MoveSE")), (Template="NestedScript", Params=("MoveSW")), (Template="NestedScript", Params=("MoveNW")), (Template="NestedScript", Params=("MoveNE"))))
+ScriptedBehaviors=(ScriptName="WalkClockwiseLoop", Actions=((Template="BeginLoop", Params=("500")), (Template="NestedScript", Params=("MoveSE")), (Template="NestedScript", Params=("MoveSW")), (Template="NestedScript", Params=("MoveNW")),(Template="NestedScript", Params=("MoveNE")),(Template="EndLoop")))
+ScriptedBehaviors=(ScriptName="WalkCardinal", Actions=((Template="NestedScript", Params=("MoveNorth")), (Template="NestedScript", Params=("MoveSouth")), (Template="NestedScript", Params=("MoveWest")), (Template="NestedScript", Params=("MoveEast"))))
+ScriptedBehaviors=(ScriptName="GivePickaxe", Actions=((Template="GiveAndEquipWeapon", Params=("Harvest_Pickaxe_Athena_C_T01"))))
+ScriptedBehaviors=(ScriptName="GivePistol", Actions=((Template="GiveAndEquipWeapon", Params=("Pistol_SemiAuto_Athena_C_Ore_T02"))))
+ScriptedBehaviors=(ScriptName="GiveRifle", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03"))))
+ScriptedBehaviors=(ScriptName="GiveShotgun", Actions=((Template="GiveAndEquipWeapon", Params=("Shotgun_SemiAuto_Athena_UC_Ore_T03"))))
+ScriptedBehaviors=(ScriptName="AnimTestCrouch", Actions=((Template="Crouch"), (Template="Wait", Params=("1")), (Template="Uncrouch"), (Template="Wait", Params=("1")), (Template="Crouch"), (Template="NestedScript", Params=("WalkCardinal")), (Template="Uncrouch"))
+ScriptedBehaviors=(ScriptName="AnimTestMovement", Actions=((Template="NestedScript", Params=("WalkCardinal")), (Template="NestedScript", Params=("WalkClockwise")), (Template="StartSprint"), (Template="Wait", Params=("3")), (Template="StopSprint")))
+ScriptedBehaviors=(ScriptName="AnimTestADS", Actions=((Template="StartADS"), (Template="Look", Params=("80", "0", "0.5")), (Template="Look", Params=("-160", "0", "0.5")), (Template="Look", Params=("80", "0", "0")), (Template="Look", Params=("0", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="Look", Params=("60", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="Look", Params=("-120", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="StopADS"), (Template="Look", Params=("60", "-75", "1")), (Template="Look", Params=("0", "75", "0"))))
+ScriptedBehaviors=(ScriptName="AnimTestShort", Actions=((Template="Wait", Params=("1")), (Template="NestedScript", Params=("GivePickaxe")), (Template="NestedScript", Params=("AnimTestADS")), (Template="NestedScript", Params=("AnimTestMovement")), (Template="MoveTime", Params=("-1.0", "0.0", "3.5")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestCrouch")), (Template="NestedScript", Params=("GivePistol")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS"))))
+ScriptedBehaviors=(ScriptName="AnimTestLong", Actions=((Template="NestedScript", Params=("AnimTestShort")), (Template="NestedScript", Params=("GiveRifle")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS")), (Template="NestedScript", Params=("GiveShotgun")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS"))))
[/Script/FortniteGame.FortPathFollowingComponent]
MovementBlockFrustrationCooldownSpeed=1.4f
[/Script/FortniteGame.BROnlyPackagingSettings]
+DirectoriesToNeverCook="Developers"
+DirectoriesToNeverCook="Weapons/TESTDELETE"
+DirectoriesToNeverCook="Characters/Enemies/Blaster"
+DirectoriesToNeverCook="Characters/Enemies/Flinger"
+DirectoriesToNeverCook="Characters/Enemies/Husk/Curves"
+DirectoriesToNeverCook="Characters/Enemies/Husk/Effects"
+DirectoriesToNeverCook="Characters/Enemies/Husk/FatHuskMaterials"
+DirectoriesToNeverCook="Characters/Enemies/Husk/Husk_V2_transfer"
;+DirectoriesToNeverCook="Characters/Enemies/Husk/Materials"
;+DirectoriesToNeverCook="Characters/Enemies/Husk/Mesh"
+DirectoriesToNeverCook="Characters/Enemies/Husk/Textures"
+DirectoriesToNeverCook="Characters/Enemies/Interfaces"
+DirectoriesToNeverCook="Characters/Enemies/Smasher"
+DirectoriesToNeverCook="Characters/Enemies/Smasher_v2"
+DirectoriesToNeverCook="Characters/Enemies/Smasher_v3"
+DirectoriesToNeverCook="Characters/Enemies/Taker"
+DirectoriesToNeverCook="Characters/Enemies/Test"
+DirectoriesToNeverCook="Characters/Enemies/Thief"
+DirectoriesToNeverCook="Characters/Enemies/Troll"
+DirectoriesToNeverCook="Characters/Enemies/Shielder"
+DirectoriesToNeverCook="Characters/Survivors/DataTables"
+DirectoriesToNeverCook="Characters/Survivors/Female"
;+DirectoriesToNeverCook="Characters/Survivors/Male"
+DirectoriesToNeverCook="Characters/Survivors/Male/Heads"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Construction_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_FastFood_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Geek_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Greased_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Lars_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Powersuit_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Scavenger_01"
+DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_TShirt_02"
+DirectoriesToNeverCook="Sounds/PVP"
+DirectoriesToNeverCook="Sounds/Quests"
;+DirectoriesToNeverCook="Sounds/Reverb_Presets"
+DirectoriesToNeverCook="Sounds/Temp_Cinematic"
;+DirectoriesToNeverCook="Sounds/Trans_AmbientLoops"
+DirectoriesToNeverCook="Sounds/Trans_AmbientNonLoop"
;+DirectoriesToNeverCook="Sounds/Trans_Enveloper_Curves"
+DirectoriesToNeverCook="Sounds/Trans_Monster_AnimalHunter"
+DirectoriesToNeverCook="Sounds/Trans_Monster_Puffball"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Announcer"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Announcer_Elder"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Bear"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Constructor"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/CrateBot"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/DialogueVoices"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/DJ"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/DrBlackwell"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Lars"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Misc_NPC"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Ninja"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/NPC_Female_01"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Onboarding_Soldier_F"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Outlander"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/RaY"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Seebot"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Soldier"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Survivor_Female"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Survivor_Male"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Trapper"
+DirectoriesToNeverCook="Sounds/Fort_Human_VO/Vinderman"
;+DirectoriesToNeverCook="Sounds/Fort_Weapons"
+DirectoriesToNeverCook="L10n/de/Sounds"
+DirectoriesToNeverCook="L10n/fr/Sounds"
+DirectoriesToNeverCook="L10n/pl/Sounds"
+DirectoriesToNeverCook="L10n/ru/Sounds"
;chinese has some non-trivial sized data pulled in, even tho DisabledCultures below disables them
+DirectoriesToNeverCook="L10n/zh-CN"
+DirectoriesToNeverCook="L10n/zh-Hant"
[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/Game_BR
+LocalizationPaths=%GAMEDIR%Content/Localization/Game_StW
+CultureMappings="zh-Hans;zh-CN"
+CultureMappings="pt;pt-BR"
+DisabledCultures="zh-CN;Shipping"
+DisabledCultures="zh-Hant;Shipping"
+DisabledCultures="ar;Shipping"
;+DisabledCultures="ja;Shipping"
[PerformanceAndMemory]
PerfTestReplayId=58d2bb2532c146a3b739668c24e267be
PerfTestFullReplayId=97ff9ff1eb2c443aa06de0398f671f07
AthenaReplayId=72453e75751e432083bcd46b810d47f2
[PerfReplayUEStats]
+Stat="STAT_GameEngineTick"
+Stat="GameThread"
[CheatScript.ReplayLastFullPerfTest]
+Cmd=PlayFortHttpReplay 97ff9ff1eb2c443aa06de0398f671f07
[CheatScript.ReplayLastShortPerfTest]
+Cmd=PlayFortHttpReplay 58d2bb2532c146a3b739668c24e267be
[Staging]
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/BlueprintContext", To="Engine/Plugins/BlueprintContext")
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/CommonUI", To="Engine/Plugins/CommonUI")
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/EpicCMS", To="Engine/Plugins/EpicCMS")
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/Gauntlet", To="Engine/Plugins/Gauntlet")
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/Landmass", To="Engine/Plugins/Landmass")
+RemapDirectories=(From="Engine/Plugins/NotForLicensees/SpeechGraphics", To="Engine/Plugins/SpeechGraphics")
+RemapDirectories=(From="Engine/Plugins/Runtime/PS4/WinDualShock", To="Engine/Plugins/Runtime/WinDualShock")
+RemapDirectories=(From="Engine/Plugins/Online/Android/NotForLicensees/OnlineSubsystemSamsung", To="Engine/Plugins/Online/Android/OnlineSubsystemSamsung")
+RemapDirectories=(From="Engine/Plugins/Online/NotForLicensees/MatchmakingService", To="Engine/Plugins/Online/MatchmakingService")
+RemapDirectories=(From="Engine/Plugins/Online/NotForLicensees/OnlineSubsystemMcp", To="Engine/Plugins/Online/OnlineSubsystemMcp")
+RemapDirectories=(From="Engine/Plugins/Online/NotForLicensees/OnlineSubsystemTencent", To="Engine/Plugins/Online/OnlineSubsystemTencent")
+RemapDirectories=(From="Engine/Plugins/Online/NotForLicensees/PurchaseFlow", To="Engine/Plugins/Online/PurchaseFlow")
+RemapDirectories=(From="Engine/Plugins/Online/PS4/OnlineSubsystemPS4Server", To="Engine/Plugins/Online/OnlineSubsystemPS4Server")
+RemapDirectories=(From="Engine/Plugins/Online/XboxOne/OnlineSubsystemLiveServer", To="Engine/Plugins/Online/OnlineSubsystemLiveServer")
+RemapDirectories=(From="Engine/Plugins/Online/NotForLicensees/AppBoyClient", To="Engine/Plugins/Online/AppBoyClient")
+RemapDirectories=(From="FortniteGame/Plugins/NoRedist/UAC", To="FortniteGame/Plugins/UAC")
+RemapDirectories=(From="FortniteGame/Plugins/NoRedist/UACBase", To="FortniteGame/Plugins/UACBase")
+RemapDirectories=(From="FortniteGame/Plugins/NotForLicensees/Helpshift", To="FortniteGame/Plugins/Helpshift")
+BlacklistConfigFiles=FortniteGame/Config/DefaultFortStreamingData.ini
+BlacklistConfigFiles=FortniteGame/Config/DefaultFortReleaseVersion.ini
+BlacklistConfigFiles=FortniteGame/Config/DefaultCreative.ini
+BlacklistConfigFiles=FortniteGame/Config/InstallBundleConfig.ini
+WhitelistConfigFiles=FortniteGame/Config/DefaultAutomationConfig.ini
+WhitelistConfigFiles=FortniteGame/Config/Tags/CreativeTags.ini
+WhitelistConfigFiles=FortniteGame/Config/Tags/LootTags.ini
+WhitelistConfigFiles=FortniteGame/Config/Tags/GamepadActionNameTags.ini
+BlacklistLocalizationTargets=Engine
[Social]
!JoinablePlatformPairs=ClearArray
+JoinablePlatformPairs="WIN,WIN"
+JoinablePlatformPairs="WIN,MAC"
+JoinablePlatformPairs="WIN,IOS"
+JoinablePlatformPairs="WIN,AND"
+JoinablePlatformPairs="WIN,PSN"
+JoinablePlatformPairs="WIN,XBL"
+JoinablePlatformPairs="MAC,MAC"
+JoinablePlatformPairs="MAC,IOS"
+JoinablePlatformPairs="MAC,AND"
+JoinablePlatformPairs="MAC,PSN"
+JoinablePlatformPairs="MAC,XBL"
+JoinablePlatformPairs="IOS,IOS"
+JoinablePlatformPairs="IOS,AND"
+JoinablePlatformPairs="IOS,PSN"
+JoinablePlatformPairs="IOS,XBL"
+JoinablePlatformPairs="AND,AND"
+JoinablePlatformPairs="AND,PSN"
+JoinablePlatformPairs="AND,XBL"
+JoinablePlatformPairs="PSN,PSN"
+JoinablePlatformPairs="PSN,XBL"
+JoinablePlatformPairs="XBL,XBL"
+JoinablePlatformPairs="SWT,SWT"
+JoinablePlatformPairs="SWT,WIN"
+JoinablePlatformPairs="SWT,MAC"
+JoinablePlatformPairs="SWT,IOS"
+JoinablePlatformPairs="SWT,AND"
+JoinablePlatformPairs="SWT,XBL"
+JoinablePlatformPairs="SWT,PSN"
!PlatformInvitePermissionLists=ClearArray
+PlatformInvitePermissionLists="WIN:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="MAC:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="PSN:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="XBL:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="IOS:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="AND:WIN,MAC,IOS,AND,PSN,XBL,SWT"
+PlatformInvitePermissionLists="SWT:WIN,MAC,IOS,AND,PSN,XBL,SWT"
AutoImportPlatformFriendsRequestsPerInterval=30;
AutoImportPlatformFriendsIntervalSeconds=60;
[/ClientBotProfiles/Default]
timebetweenteleportmin=0.1
timebetweenteleportmax=20.0
shouldloop=True
+bugitgolocs="104955.148438 -19899.902344 77.150024 -11.617004 -1.179230 0.000000"
+bugitgolocs="38984.242188 -5454.792969 1078.058105 -6.391907 4.107790 0.000000"
+bugitgolocs="-34524.148438 -131.798080 1229.150024 -11.645660 2.271163 0.000000"
+bugitgolocs="-59729.207031 -61357.210938 845.149475 -10.012390 -170.925201 0.000000"
+bugitgolocs="4618.694824 -97296.781250 845.150024 -13.714508 -174.036133 0.000000"
+bugitgolocs="105532.578125 -116699.093750 2377.573486 -10.370483 -12.201721 0.000000"
+bugitgolocs="129633.375000 -102666.328125 1997.150024 -9.826538 36.096161 0.000000"
+bugitgolocs="53253.320313 76247.531250 2765.149902 -18.041077 2.396906 0.000000"
+bugitgolocs="80862.906250 -44556.968750 77.149940 -12.843811 155.011673 0.000000"
+bugitgolocs="-34394.660156 62104.957031 1715.964355 -14.912567 107.416283 0.000000"
+bugitgolocs="83935.648438 -82932.000000 2381.150146 -6.202057 -1.075287 0.000000"
+bugitgolocs="21975.214844 38142.582031 1237.150024 -8.895355 6.440627 0.000000"
+bugitgolocs="2612.141602 -9316.211914 2381.149414 -8.351379 -0.558533 0.000000"
+bugitgolocs="240.491333 -64096.824219 845.150024 -7.103241 87.736221 0.000000"
+bugitgolocs="41525.054688 -132814.437500 1997.150024 -8.410919 -81.728058 0.000000"
+bugitgolocs="37337.515625 -60413.378906 461.150269 -11.785736 -82.194763 0.000000"
+bugitgolocs="77998.539063 16230.403320 77.149994 -8.894989 -1.646271 0.000000"
+bugitgolocs="89133.968750 57332.906250 461.358002 -9.221710 -177.250992 0.000000"
+bugitgolocs="36398.972656 -130840.453125 2691.612061 -11.322479 -61.508728 0.000000"
+bugitgolocs="48390.371094 -124006.632813 2847.392578 -13.173492 -54.664948 0.000000"
+bugitgolocs="126829.093750 -105043.453125 1997.150024 -6.314178 1.017933 0.000000"
+bugitgolocs="104867.281250 -118508.539063 2765.003662 -4.789917 57.167873 0.000000"
+bugitgolocs="119487.382813 -90896.523438 2275.578125 -10.887024 110.206947 0.000000"
+bugitgolocs="39008.394531 -84598.218750 1960.271484 -12.293793 -101.524994 0.000000"
+bugitgolocs="124195.812500 -53909.332031 849.624512 -14.153473 149.247543 0.000000"
+bugitgolocs="45063.109375 -64212.167969 2747.532959 -17.666779 164.088928 0.000000"
+bugitgolocs="21488.353516 -61000.113281 4284.792480 -24.852875 1.935521 0.000000"
+bugitgolocs="-4134.519531 -59432.449219 845.150024 8.246075 -19.995605 0.000000"
+bugitgolocs="-26570.125000 -63557.906250 1997.150024 -5.254547 146.743683 0.000000"
+bugitgolocs="107525.351563 -44447.640625 845.150024 -14.262360 -178.400314 0.000000"
+bugitgolocs="-49682.851563 -37570.523438 1066.756470 -17.448700 -78.634186 0.000000"
[/ClientBotProfiles/ProfileGoBasic]
ProfileGoGroup=Basic
[/ClientBotProfiles/DefaultProfileGo]
shouldloop=False
+profilegolocs="BestCase"
+profilegolocs="GreasyGrove"
+profilegolocs="CityStreets"
[/Script/FortniteGame.FortProfileGo]
; Time to wait after async loads are complete at a location
DefaultSettleTime=5
+ProfileGoScenarios=(Name="OffMap",Position=(X=177706.578125,Y=-210952.812500,Z=-5042.850098),Orientation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000))
+ProfileGoScenarios=(Name="WarmupAirfield",Position=(X=-119647.078125,Y=-114831.312500,Z=3917.183594),Orientation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000))
+ProfileGoScenarios=(Name="BestCase", Position=(X=108298.719,Y=-131650.031,Z=-3136.548),Orientation=(Pitch=9.138904,Yaw=-49.510895,Roll=0.000000))
+ProfileGoScenarios=(Name="GreasyGrove", Position=(X=-1789.815063,Y=-101629.367188,Z=1997.129883),Orientation=(Pitch=-9.330566,Yaw=79.747482,Roll=0.000000))
+ProfileGoScenarios=(Name="CityOverlook", Position=(X=23237.691,Y=-57796.406,Z=4465.729),Orientation=(Pitch=-28.404846,Yaw=-15.330200,Roll=0.000000))
+ProfileGoScenarios=(Name="CityStreets", Position=(X=43012.734,Y=-55300.035,Z=461.150),Orientation=(Pitch=-6.084717,Yaw=-149.249832,Roll=0.000000))
+ProfileGoScenarios=(Name="LakeView", Position=(X=51728.137,Y=-56377.508,Z=-315.541),Orientation=(Pitch=-14.823578,Yaw=62.347637,Roll=0.000000))
+ProfileGoScenarios=(Name="LakeViewIslandVista",Position=(X=64973.425781,Y=-44602.058594,Z=8525.150391),Orientation=(Pitch=-23.270966,Yaw=-158.863647,Roll=0.000000))
+ProfileGoScenarios=(Name="LakeViewIsland",Position=(X=51728.136719,Y=-56377.507812,Z=-315.541016),Orientation=(Pitch=3.896880,Yaw=49.117855,Roll=0.000000))
+ProfileGoScenarios=(Name="FatalFields", Position=(X=-47092.379,Y=-2135.054,Z=1229.150),Orientation=(Pitch=-2.620483,Yaw=16.480276,Roll=0.000000))
+ProfileGoScenarios=(Name="RetailRow", Position=(X=29481.783,Y=40562.594,Z=1237.150),Orientation=(Pitch=-5.550171,Yaw=-157.631210,Roll=0.000000))
+ProfileGoScenarios=(Name="Woods", Position=(X=93464.211,Y=63168.602,Z=1052.602),Orientation=(Pitch=-3.476349,Yaw=-134.298431,Roll=0.000000))
+ProfileGoScenarios=(Name="LuckyLanding",Position=(X=-65486.585938,Y=-4473.050293,Z=2932.105713),Orientation=(Pitch=-21.405518,Yaw=-150.946411,Roll=0.000000))
+ProfileGoScenarios=(Name="LuckyStreets",Position=(X=-70825.539063,Y=-11126.846680,Z=77.149994),Orientation=(Pitch=-0.646210,Yaw=138.644135,Roll=0.000000))
+ProfileGoScenarios=(Name="Salty",Position=(X=4024.503662,Y=-631.651001,Z=3533.149902),Orientation=(Pitch=-14.981934,Yaw=-89.663757,Roll=0.000000))
+ProfileGoScenarios=(Name="ShiftyShafts",Position=(X=1673.919556,Y=-55840.117188,Z=3347.505859),Orientation=(Pitch=-24.247772,Yaw=-133.582748,Roll=0.000000))
+ProfileGoScenarios=(Name="ShiftyMine",Position=(X=-4017.941895,Y=-60257.421875,Z=845.150024),Orientation=(Pitch=-8.626617,Yaw=21.746153,Roll=0.000000))
+ProfileGoScenarios=(Name="Snobby",Position=(X=39418.710938,Y=-129414.460938,Z=2588.257812),Orientation=(Pitch=-9.140198,Yaw=-43.747772,Roll=0.000000))
+ProfileGoScenarios=(Name="Haunted",Position=(X=111869.804688,Y=-107857.882813,Z=5360.011719),Orientation=(Pitch=-24.176270,Yaw=-105.884323,Roll=0.000000))
+ProfileGoScenarios=(Name="Junk",Position=(X=135324.750000,Y=-109674.289063,Z=4319.752441),Orientation=(Pitch=-24.302216,Yaw=134.071899,Roll=0.000000))
+ProfileGoScenarios=(Name="JunkStreets",Position=(X=127153.437500,Y=-105562.539063,Z=1997.150024),Orientation=(Pitch=-2.760864,Yaw=22.345060,Roll=0.000000))
+ProfileGoScenarios=(Name="Pleasant",Position=(X=83519.531250,Y=-78088.609375,Z=3721.590576),Orientation=(Pitch=-14.267029,Yaw=-36.770172,Roll=0.000000))
+ProfileGoScenarios=(Name="Tomato",Position=(X=82389.617188,Y=21600.921875,Z=1514.673096),Orientation=(Pitch=-18.011383,Yaw=-108.104599,Roll=0.000000))
+ProfileGoScenarios=(Name="TomatoStreets",Position=(X=77654.078125,Y=16580.091797,Z=77.150002),Orientation=(Pitch=-4.240173,Yaw=-20.603607,Roll=0.000000))
+ProfileGoScenarios=(Name="Lonely",Position=(X=60525.789063,Y=67169.125000,Z=1996.294312),Orientation=(Pitch=-3.602020,Yaw=136.397568,Roll=0.000000))
+ProfileGoScenarios=(Name="Dusty",Position=(X=44928.472656,Y=-7210.218262,Z=2240.762695),Orientation=(Pitch=12.032166,Yaw=57.878254,Roll=0.000000))
+ProfileGoScenarios=(Name="DustyOverlook",Position=(X=44743.953125,Y=1792.157837,Z=2103.338867),Orientation=(Pitch=-6.430023,Yaw=-67.270569,Roll=0.000000))
+ProfileGoScenarios=(Name="FlushFactory",Position=(X=-50103.867188,Y=-60286.859375,Z=5350.901367),Orientation=(Pitch=-28.341095,Yaw=-159.499146,Roll=0.000000))
+ProfileGoScenarios=(Name="FlushRooftop",Position=(X=-63741.492188,Y=-59612.429688,Z=2033.149048),Orientation=(Pitch=-9.432343,Yaw=-78.934479,Roll=0.000000))
+ProfileGoScenarios=(Name="VillainLair",Position=(X=58394.152344,Y=-114161.843750,Z=8149.149902),Orientation=(Pitch=-3.882721,Yaw=-126.022354,Roll=0.000000))
+ProfileGoScenarios=(Name="DustyCrater",Position=(X=44295.488281,Y=-5910.402832,Z=3201.537598),Orientation=(Pitch=-15.715851,Yaw=153.319122,Roll=0.000000))
+ProfileGoScenarios=(Name="MansionBasement",Position=(X=31193.214844,Y=88925.906250,Z=2005.013428),Orientation=(Pitch=-8.207642,Yaw=53.300877,Roll=0.000000))
+ProfileGoScenarios=(Name="HeroMansion",Position=(X=34013.640625,Y=85098.546875,Z=1984.369873),Orientation=(Pitch=2.353061,Yaw=123.266068,Roll=0.000000))
+ProfileGoScenarios=(Name="LazyLinks",Position=(X=101470.406250,Y=-16895.320313,Z=107.937691),Orientation=(Pitch=-7.115631,Yaw=-29.415497,Roll=0.000000))
+ProfileGoScenarios=(Name="VikingVillage",Position=(X=31663.187500,Y=-116543.445313,Z=10829.150391),Orientation=(Pitch=-11.257629,Yaw=-163.782745,Roll=0.000000))
+ProfileGoScenarios=(Name="ParadisePalms",Position=(X=-19930.595703,Y=46217.804688,Z=3532.294434),Orientation=(Pitch=-17.947815,Yaw=138.179520,Roll=0.000000))
+ProfileGoScenarios=(Name="ParadiseStreets",Position=(X=-24496.386719,Y=60497.792969,Z=1229.150024),Orientation=(Pitch=-3.929016,Yaw=-127.602875,Roll=0.000000))
+ProfileGoScenarios=(Name="RaceTrack",Position=(X=17149.873047,Y=64931.996094,Z=2839.556396),Orientation=(Pitch=-19.434631,Yaw=121.188255,Roll=0.000000))
+ProfileGoScenarios=(Name="ContainerTown",Position=(X=62988.207031,Y=26915.289063,Z=4238.840820),Orientation=(Pitch=-17.600525,Yaw=132.272919,Roll=0.000000))
+ProfileGoScenarios=(Name="RVPark",Position=(X=37751.402344,Y=56429.304688,Z=2449.110840),Orientation=(Pitch=-18.935028,Yaw=125.973923,Roll=0.000000))
+ProfileGoScenarios=(Name="RiskyReels",Position=(X=116720.140625,Y=40007.652344,Z=359.413971),Orientation=(Pitch=-13.653320,Yaw=-147.365341,Roll=0.000000))
+ProfileGoScenarios=(Name="EmptyLevel", Position=(X=0.0,Y=0.0,Z=100),Orientation=(Pitch=0.0,Yaw=0.0,Roll=0.0))
+ProfileGoScenarios=(Name="CityOverlookStats", Position=(X=23237.691,Y=-57796.406,Z=4465.729),Orientation=(Pitch=-28.404846,Yaw=-15.330200,Roll=0.000000),OnBegin="stat unit", OnEnd="stat unit")
+ProfileGoScenarios=(Name="GrassyKnoll", Position=(X=21919.40,Y=86882.65,Z=1453.13),Orientation=(Pitch=3.209,Yaw=66.16,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemAtlas", Position=(X=4418.585,Y=155.150,Z=845.150),Orientation=(Pitch=-5.675964,Yaw=-62.231232,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemBestCase", Position=(X=13911.769,Y=16068.166,Z=77.150),Orientation=(Pitch=-2.763885,Yaw=94.433037,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemInsideBar", Position=(X=7096.184,Y=8735.026,Z=469.148),Orientation=(Pitch=-13.931427,Yaw=-34.452423,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemOutskirts", Position=(X=-11232.669,Y=-12707.626,Z=77.150),Orientation=(Pitch=-11.679474,Yaw=42.176941,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemOverlook", Position=(X=1784.463,Y=245.355,Z=2125.150),Orientation=(Pitch=-23.162903,Yaw=37.112530,Roll=0.000000))
+ProfileGoScenarios=(Name="PerfMemStreet", Position=(X=-3675.799,Y=-4696.074,Z=461.150),Orientation=(Pitch=-6.804077,Yaw=-138.897293,Roll=0.000000))
+ProfileGoScenarios=(Name="GreasyGroveSeal",Position=(X=-8286.796875,Y=-75632.289062,Z=3908.898926),Orientation=(Pitch=-12.400940,Yaw=-36.745758,Roll=0.000000))
+ProfileGoScenarios=(Name="LazyLinksSeal",Position=(X=86219.609375,Y=-6706.813965,Z=364.856476),Orientation=(Pitch=-12.163422,Yaw=-29.369659,Roll=0.000000))
+ProfileGoScenarios=(Name="RetailRowSeal",Position=(X=16673.136719,Y=47838.031250,Z=1904.663330),Orientation=(Pitch=-21.378754,Yaw=-174.144211,Roll=0.000000))
+ProfileGoScenarios=(Name="WoodsSeal",Position=(X=79010.359375,Y=51081.105469,Z=824.925049),Orientation=(Pitch=-9.318451,Yaw=-132.731918,Roll=0.000000))
+ProfileGoScenarios=(Name="FatalFieldsSeal",Position=(X=-21489.677734,Y=-2735.118652,Z=1613.263428),Orientation=(Pitch=-7.970734,Yaw=-0.165680,Roll=0.000000))
+ProfileGoScenarios=(Name="DustyDivotSeal",Position=(X=20695.433594,Y=-23973.619141,Z=1082.326782),Orientation=(Pitch=-8.375824,Yaw=-4.432373,Roll=0.000000))
+ProfileGoScenarios=(Name="PleasantParkSeal",Position=(X=62722.003906,Y=-104338.679688,Z=5576.842285),Orientation=(Pitch=-16.510040,Yaw=44.965645,Roll=0.000000))
+ProfileGoScenarios=(Name="FourIdle", OnBegin="FourIdleBegin", OnEnd="FourIdleEnd"))
+ProfileGoScenarios=(Name="TwentyIdle", OnBegin="TwentyIdleBegin", OnEnd="TwentyIdleEnd"))
+ProfileGoScenarios=(Name="RifleFire", OnBegin="RifleFireBegin", OnEnd="RifleFireEnd"))
+ProfileGoScenarios=(Name="RocketFire", OnBegin="RocketFireBegin", OnEnd="RocketFireEnd"))
+ProfileGoScenarios=(Name="AllCosmetics",Position=(X=0,Y=0,Z=50),Orientation=(Pitch=0,Yaw=0,Roll=0))
+ProfileGoScenarios=(Name="Airstrip",Position=(X=-27762.996094,Y=-119454.507813,Z=4686.831055),Orientation=(Pitch=-0.175629,Yaw=-128.115555,Roll=0.000000))
+ProfileGoScenarios=(Name="CastleStreets",Position=(X=-21453.031250,Y=-87527.289063,Z=12365.150391),Orientation=(Pitch=2.314281,Yaw=-26.281647,Roll=0.000000))
+ProfileGoScenarios=(Name="CastleVista",Position=(X=-21466.021484,Y=-82406.882813,Z=12390.748047),Orientation=(Pitch=-18.117340,Yaw=82.010330,Roll=0.000000))
+ProfileGoScenarios=(Name="Village",Position=(X=-61697.761719,Y=-67105.304688,Z=4742.701660),Orientation=(Pitch=-9.608093,Yaw=-38.273804,Roll=0.000000))
+ProfileGoScenarios=(Name="LiteStart",Position=(X=8795,Y=26608,Z=465),Orientation=(Pitch=26,Yaw=-72,Roll=0))
+ProfileGoScenarios=(Name="DustyDivotMem",Position=(X=31454.607422,Y=-2738.654541,Z=-307.033600),Orientation=(Pitch=-2.643951,Yaw=-38.627472,Roll=0.000000))
+ProfileGoScenarios=(Name="MapMiddleMem",Position=(X=30535.179688,Y=-31754.849609,Z=1080.814697),Orientation=(Pitch=5.599384,Yaw=-7.051666,Roll=0.000000))
+ProfileGoScenarios=(Name="LootGasStationMem",Position=(X=59580.652344,Y=-73598.875000,Z=1922.648560),Orientation=(Pitch=-3.888611,Yaw=1.189390,Roll=0.000000))
+ProfileGoScenarios=(Name="TiltedCornerMem",Position=(X=16790.843750,Y=-76538.640625,Z=2094.883301),Orientation=(Pitch=-2.022064,Yaw=51.738476,Roll=0.000000))
+ProfileGoScenarios=(Name="AridBridgeMem",Position=(X=-10632.773438,Y=27342.642578,Z=2388.640381),Orientation=(Pitch=-5.288605,Yaw=-17.713287,Roll=0.000000))
+ProfileGoScenarios=(Name="ContainerTownMem",Position=(X=57500.226563,Y=39450.234375,Z=2766.011230),Orientation=(Pitch=-4.044189,Yaw=-51.619843,Roll=0.000000))
+ProfileGoCollections=(Name="StWPerfMemAll", Scenarios="PerfMemBestCase,PerfMemAtlas,PerfMemInsideBar,PerfMemOutskirts,PerfMemOverlook,PerfMemStreet")
+ProfileGoCollections=(Name="Basic", Scenarios="BestCase,CityOverlook,GreasyGrove,CityStreets,FatalFields,Woods,Tomato,Junk,Salty")
+ProfileGoCollections=(Name="Quick", Scenarios="BestCase,CityOverlook,GreasyGrove,RetailRow")
+ProfileGoCollections=(Name="AllPOIs", Scenarios="BestCase,GreasyGrove,CityOverlook,CityStreets,LakeView,FatalFields,RetailRow,Woods,LuckyLanding,LuckyStreets,Salty,ShiftyShafts,ShiftyMine,Snobby,Haunted,Junk,JunkStreets,Pleasant,Tomato,TomatoStreets,Lonely,Dusty,DustyOverlook,FlushFactory,FlushRooftop,ContainerTown,RVPark,RiskyReels,LakeViewIsland,LakeViewIslandVista,VillainLair,DustyCrater,MansionBasement,HeroMansion,LazyLinks,VikingVillage,ParadisePalms,ParadiseStreets,RaceTrack,Airstrip,CastleStreets,CastleVista,Village,LootGasStationMem,TiltedCornerMem,MapMiddleMem,DustyDivotMem,ContainerTownMem,AridBridgeMem")
+ProfileGoCollections=(Name="CombatTests", Scenarios="GrassyKnoll,FourIdle,TwentyIdle,RifleFire,RocketFire")
+ProfileGoCollections=(Name="CityCombatTests", Scenarios="CityStreets,FourIdle,TwentyIdle,RifleFire,RocketFire")
+ProfileGoCollections=(Name="Season4", Scenarios="VillainLair,DustyCrater,MansionBasement,HeroMansion")
+ProfileGoCollections=(Name="Season5", Scenarios="LazyLinks,VikingVillage,ParadisePalms,ParadiseStreets,RaceTrack")
+ProfileGoCollections=(Name="Season7", Scenarios="GreasyGrove,CityOverlook,CityStreets,LuckyLanding,LuckyStreets,ShiftyShafts,ShiftyMine,VikingVillage,Airstrip,CastleStreets,CastleVista,Village")
+ProfileGoCollections=(Name="SealsTour", Scenarios="PleasantParkSeal,DustyDivotSeal,FatalFieldsSeal,WoodsSeal,RetailRowSeal,LazyLinksSeal,GreasyGroveSeal")
+ProfileGoCollections=(Name="S7HotSpots", Scenarios="LootGasStationMem,TiltedCornerMem,MapMiddleMem,DustyDivotMem,ContainerTownMem,RetailRow,RVPark,RaceTrack,AridBridgeMem")
+AllCommands=(Group="snapshot",Command="screenshot -showui -filename={Location}", Wait=1)
+AllCommands=(Group="snapshot",Command="snapshot start", Wait=20)
+AllCommands=(Group="snapshot",Command="snapshot stop", Wait=0)
+AllCommands=(Group="snapshotquick",Command="snapshot start", Wait=1)
+AllCommands=(Group="snapshotquick",Command="snapshot stop", Wait=0)
; capture at start
+AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10)
+AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=120)
; capture after 2mins
+AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10)
+AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=180)
; capture after 2 + 3 mins
+AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10)
+AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=300)
; capture after 2 + 3 + 5 mins
+AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10)
+AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=600)
; capture after 2 + 3 + 5 + 10 mins
+AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10)
+AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=0)
+AllCommands=(Group="stats",Command="stat dumpframe", Wait=1)
+AllCommands=(Group="stats",Command="stat startfile {Location}", Wait=30)
+AllCommands=(Group="stats",Command="stat stopfile", Wait=0)
+AllCommands=(Group="framepro",Command="framepro.enabled 1", Wait=0)
+AllCommands=(Group="framepro",Command="framepro.startrec", Wait=20)
+AllCommands=(Group="framepro",Command="framepro.stoprec", Wait=0)
+AllCommands=(Group="dailyperf",Command="screenshot -showui -filename={Location}", Wait=1)
+AllCommands=(Group="dailyperf",Command="snapshot start", Wait=20)
+AllCommands=(Group="dailyperf",Command="snapshot stop", Wait=0)
+AllCommands=(Group="dailyperf",Command="framepro.enabled 1", Wait=0)
+AllCommands=(Group="dailyperf",Command="framepro.startrec {Location}", Wait=15)
+AllCommands=(Group="dailyperf",Command="framepro.stoprec", Wait=0)
+AllCommands=(Group="dailyperf",Command="toggledrawevents 1", Wait=0)
+AllCommands=(Group="dailyperf",Command="r.showmaterialdrawevents -1", Wait=0)
+AllCommands=(Group="dailyperf",Command="profilegpu", Log="profilegpu", Wait=1)
+AllCommands=(Group="dailyperf",Command="r.showmaterialdrawevents 0", Wait=0)
+AllCommands=(Group="dailyperf",Command="toggledrawevents 0", Wait=0)
+AllCommands=(Group="memlist",Command="screenshot -showui -filename={Location}", Wait=1)
+AllCommands=(Group="memlist",Command="snapshot", Wait=0)
+AllCommands=(Group="memlist",Command="snapshotllm -llmtags=AllGenericTags", Wait=0, Log="llm")
+AllCommands=(Group="memlist",Command="obj list -csv", Wait=2, Log="objlist")
+AllCommands=(Group="memlist",Command="liststaticmeshes -csv", Wait=2, Log="staticmeshes")
+AllCommands=(Group="memlist",Command="listskeletalmeshes -csv", Wait=2, Log="skeletalmeshes")
+AllCommands=(Group="memlist",Command="listtextures -csv", Wait=2, Log="textures")
+AllCommands=(Group="memlist",Command="listanims -csv", Wait=2, Log="anims")
+AllCommands=(Group="memlist",Command="audiomemreport -SkipCsvForAudio -csv", Wait=2, Log="audiomemreport")
+AllCommands=(Group="FourIdleBegin",Command="SpawnScriptedPawnsInFormation ActionScript 2 2 250", Wait=5)
+AllCommands=(Group="FourIdleEnd",Command="DestroyAllScriptedPawns")
+AllCommands=(Group="TwentyIdleBegin",Command="SpawnScriptedPawnsInFormation ActionScript 4 5 250", Wait=5)
+AllCommands=(Group="TwentyIdleEnd",Command="DestroyAllScriptedPawns")
+AllCommands=(Group="RifleFireBegin",Command="SpawnScriptedPawnsInFormation FireRifle 2 2 800", Wait=5)
+AllCommands=(Group="RifleFireEnd",Command="DestroyAllScriptedPawns")
+AllCommands=(Group="RocketFireBegin",Command="SpawnScriptedPawnsInFormation FireRockets 2 1 600", Wait=5)
+AllCommands=(Group="RocketFireEnd",Command="DestroyAllScriptedPawns")
+AllCommands=(Group="cosmeticperf",Command="debughideloadingscreen", Wait=3)
+AllCommands=(Group="cosmeticperf",Command="obj list -csv",Log="objlist")
+AllCommands=(Group="cosmeticperf",Command="liststaticmeshes -csv",Log="staticmeshes")
+AllCommands=(Group="cosmeticperf",Command="listskeletalmeshes -csv",Log="skeletalmeshes")
+AllCommands=(Group="cosmeticperf",Command="listtextures -csv",Log="textures")
+AllCommands=(Group="cosmeticperf",Command="listanims -csv",Log="anims")
+AllCommands=(Group="cosmeticperf",Command="audiomemreport -csv",Log="audiomemreport")
+AllCommands=(Group="spawnallcosmetics",Command="ce SpawnAllCosmetics")
+AllCommands=(Group="snapshotllm",Command="snapshotllm -llmtags=AllGenericTags", Wait=0)
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_01")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_02")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_03")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_04")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_05")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_06")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_07")
+AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_08", Wait=1)
+AllCommands=(Group="AnimTesting",Command="DestroyAllPickups", Wait=1)
+AllCommands=(Group="AnimTesting",Command="SpawnScriptedPawnsInFormation AnimTestShort 3 4 250", Wait=1)
+AllCommands=(Group="AnimTesting",Command="begin csvprofile -filename={Location}", Wait=36)
+AllCommands=(Group="AnimTesting",Command="end csvprofile")
+AllCommands=(Group="AnimTesting",Command="snapshotllm -llmtags=AllGenericTags", Wait=1)
+AllCommands=(Group="AnimTesting",Command="listanims -csv", Wait=2, Log="anims")
+AllCommands=(Group="AnimTesting",Command="DestroyAllScriptedPawns", Wait=1)
+AllCommands=(Group="csvprofile",Command="begin csvprofile -filename={Location}", Wait=20)
+AllCommands=(Group="csvprofile",Command="end csvprofile", Wait=1)
[/Script/FortniteGame.FortMcpContext]
MinTimeBetweenFriendCodeRequestsSeconds=1800.0
[McpCatalogHelper]
MaxFailureWaitTimeSeconds=300
SecondsToWaitForEachFailure=30
[AppStore]
AppStoreId=EpicPurchasingService
[ShaderPipelineCache.CacheFile]
;Version is an integer, so just remove the decimal for releases for now. 3.3 -> 33, 3.4 -> 34, 4.0 -> 40, etc.
;Should be updated in each stream when they are created. Distributed PSOCache must be generated on a matching version number.
GameVersion=33
[/Script/FortniteGame.FortMtxWallets]
SharedWallets=((Epic,(MtxPlatformList=(Live,EpicPC,IOSAppStore,EpicAndroid,Samsung))),(Live,(MtxPlatformList=(Epic,EpicPC,IOSAppStore,EpicAndroid,Samsung))),(EpicPC,(MtxPlatformList=(Epic,Live,IOSAppStore,EpicAndroid,Samsung))),(IOSAppStore,(MtxPlatformList=(Epic,Live,EpicPC,EpicAndroid,Samsung))),(EpicAndroid,(MtxPlatformList=(Epic,Live,EpicPC,IOSAppStore,Samsung))),(EpicPCKorea,(MtxPlatformList=(Epic))),(WeGame,(MtxPlatformList=(Epic,EpicPC))),(Samsung,(MtxPlatformList=(Epic,Live,EpicPC,IOSAppStore,EpicAndroid))))
AppStoreMtxPlatformMappings=((EpicPurchasingService,(MtxPlatformList=(Epic,EpicPC,EpicPCKorea,EpicAndroid))),(IOSAppStore,(MtxPlatformList=(IOSAppStore))),(WeGameStore,(MtxPlatformList=(WeGame))),(PlayStationStore,(MtxPlatformList=(PSN))),(XboxLiveStore,(MtxPlatformList=(Live))),(NintendoEShop,(MtxPlatformList=(Nintendo))),(SamsungGalaxyAppStore,(MtxPlatformList=(Samsung))))
[Vivox]
bEnabled=true
ServerUrl="https://fnwp.www.vivox.com/api2/"
Domain="fnwp.vivox.com"
MaxConnectRetries=3
MaxLoginRetries=3
MaxJoinRetries=3
MaxMuteRetries=3
; Retry delay = Rand(-RetryTimeJitter, RetryTimeJitter) + RetryTimeMultiplier * Pow(RetryTimeBase, Retry)
RetryTimeJitter=0.5
RetryTimeBase=2.0
RetryTimeMultiplier=0.5
MaxRetryDelay=30.0
[/Script/FortniteGame.FortHLODStreamingData]
MediumLevelHLODPackageNames=("/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_GasStation_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_Commerce_CarDealer_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_PizzaPlace_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_TacoStand_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_Park_c_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_Civic_SubStation_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_WaterTower_a_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_StripMall_5x9_Noms_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_StripMall_7x12_McGuffinsBooks_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_q_2_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_House_o_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_House_g_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_g_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_m_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_RuinedBuilding_e_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_RuinedBuilding_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_House_a_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_ToiletFactory_001_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_y_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_q_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House2_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_House_l_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_d_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_CampingStore_a_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_DurrrBurger_5x9_DurrrBurger_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_TheFarmstead_5x9_House_a_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_TheFarmstead_5x9_Silo_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_RUR_3x3_Shed_a_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_TheFarmstead_5x9_Barn_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_RUR_3x3_Barn_a_0_HLOD","/Game/Athena/Maps/Buildings/5x9/HLOD/Athena_TheFarmstead_5x9_Stables_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_RUR_3x3_Shed_c_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_RangerStation_d_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Camp_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_IND_3x3_Factory_e_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_IND_3x3_Warehouse_a_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_Swamp_002_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_City_001_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_Plaza_g_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_Store_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Apartment_e_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_Commercial_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_Civic_BusStop_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Apartment_i_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_TacoStand_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Park_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Office_i_3_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Apartment_k_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Plaza_f_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_PawnShop_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_ClockTower_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_URB_3x3_Apartment_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Shops_a_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_Mine_001_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Mine_d_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Mine_c_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_RuinedTown_001_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_RuinedBuilding_f_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_RuinedBuilding_c_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_RuinedBuilding_f_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_RuinedBuilding_e_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_RuinedBuilding_a_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_REC_001_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_REC_002_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_GasStation_b_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_REC_003_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_URB_5x5_Pool_a_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_IND_003_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_IND_5x5_SubStation_b_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_IND_002_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_IND_3x3_Warehouse_h_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_IND_5x5_Factory_g_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_DCE_001_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Plaza_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_CTN_3x3_Commercial_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_CTN_3x3_Residential_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_CTN_3x3_Commercial_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Plaza_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Commercial_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Tower_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Commercial_b_0_HLOD","/Game/Athena/Maps/POI/HLOD/Athena_POI_Lab_001_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_RUR_3x3_House_c_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_Shack_Footprint_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_MCM_005_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_jj_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_MCM_004_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_Bunker_a_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_MCM_001_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_MCM_003_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_s_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_MCM_002_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_House_j_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_Special_HermitHouse_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Shack_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Shack_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_RuinedBuilding_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_RUR_3x3_House_c_2_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_IND_001_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_IND_3x3_PumpingStation_a_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_IND_5x5_Warehouse_e_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_SIG_001_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_SUB_3x3_House_p_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_CTN_5x5_Tower_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_Shack_b_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_RangerStation_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_RangerStation_b_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_REM_5x5_RangerStation_c_0_HLOD","/Game/Athena/Maps/Buildings/7x12/HLOD/Athena_POI_GenericPlot_GAS_001_0_HLOD","/Game/Athena/Maps/Buildings/5x5/HLOD/Athena_SUB_5x5_RuinedFort_a_0_HLOD","/Game/Athena/Maps/Buildings/3x3/HLOD/Athena_REM_3x3_Camp_d_0_HLOD")
[ContentEncryption]
ProjectKeyChain="Backend/content_keychain.txt"
SourceCollection="Fort_EncryptedPrimaryAssets"
+AllowedPrimaryAssetTypes="AthenaCharacter"
+AllowedPrimaryAssetTypes="AthenaBackpack"
+AllowedPrimaryAssetTypes="AthenaGlider"
+BackendURLs="https://adminportal.ol.epicgames.net/api/keychain/fortnite/live"
+BackendURLs="https://adminportal.ol.epicgames.net/api/keychain/fortnite/china"
;+BackendURLs="https://adminportal-website-gamedev.ol.epicgames.net/api/keychain/fortnite/devlatest"
[EncryptionSettings]
bEnableEncryptionKeyDownload=true
[/Script/AnimationSharing.AnimationSharingSettings]
AnimationSharingSetup=/Game/Athena/Deimos/AnimationSharing/NativeSetup.NativeSetup
[/Script/FortniteGame.FortChatManager]
bShouldRequestGeneralChatRooms=false
bShouldJoinGlobalChat=false
bShouldJoinFounderChat=false
bIsAthenaGlobalChatEnabled=false
RecommendChatFailureDelay=30
RecommendChatBackoffMultiplier=2.0
RecommendChatRandomWindow=120.0
RecommendChatFailureCountCap=7
[/Script/FortniteGame.FortCreativeBudgeterData]
;+CostOverrides=(ActorClass=/Script/FortniteGame.Example,AssetCost=10,AssetCostMultiplier=1.1,InstanceCost=20,InstanceCostMultiplier=0.9)
;+TransientClassLimits=(ActorClass=/Script/FortniteGame.FortAthenaVehicle,MaxNumberOfInstances=17)
+TransientClassLimits=(ActorClass=/Script/FortniteGame.FortPickup,MaxNumberOfInstances=100)
+SavedClassLimits=(ActorClass=/Game/Items/Traps/Blueprints/Device_Floor_VehicleSpawnerParent.Device_Floor_VehicleSpawnerParent_C, MaxNumberOfInstances=32)
+SavedClassLimits=(ActorClass=/Game/Athena/Items/Traps/MinigameSpawner/Trap_Floor_Minigame_Spawner.Trap_Floor_Minigame_Spawner_C, MaxNumberOfInstances=250)
+SavedClassLimits=(ActorClass=/Game/Athena/Items/Traps/GameInventoryToy/Trap_Floor_GameStartingInventory.Trap_Floor_GameStartingInventory_C, MaxNumberOfInstances=16)
[/Script/FortniteGame.FortPlayerStartupController]
DelayAfterFirstInTime=300.0
StopJoinabilityTime=300.0
AllInCountdownTime=10.0
DestroyImmediately=False
[/Script/FortniteUI.FortGameFeedbackBase]
bDisableGameFeedbackAttachments=false
[/Script/NetUI.BadNetworkIndicator]
;True if the bad network indicator is enabled.
bEnabled=true
;If ping goes over this value, we have bad ping. Value is milliseconds.
BadPingThreshold=200
;If ping goes over this value, we have severe ping. Value is milliseconds.
SeverePingThreshold=500
;If packet loss goes over this value, we have bad packet loss. Value is from 0-1.
BadPacketLossThreshold=0.05
;If packet loss goes over this threshold, we have severe packet loss. Value is from 0-1.
SeverePacketLossThreshold=0.15
;Minimum amount of time for the indicator to display once a bad connection is detected. Value is in seconds.
MinimumDisplayTime=10.0
;How often the indicator checks for a bad connection. Value is in seconds.
UpdateTime=1.0
[/Script/CommonUI.CommonUISettings]
bAutoLoadData=True
DefaultImageResourceObject=None
DefaultThrobberMaterial=/Game/UI/Foundation/Materials/Throbber_Material-Monochrome.Throbber_Material-Monochrome
InputData=/Game/UI/Foundation/Input/CommonUIInputData.CommonUIInputData_C
[/Script/CommonInput.CommonInputSettings]
bAutoLoadData=True
InputData=/Game/UI/Foundation/Input/CommonUIInputData.CommonUIInputData_C
CommonInputPlatformData[0]=(bSupported=True,DefaultInputType=MouseAndKeyboard,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=True,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C))
CommonInputPlatformData[1]=(bSupported=True,DefaultInputType=MouseAndKeyboard,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=True,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C))
CommonInputPlatformData[2]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=PS4Controller,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C))
CommonInputPlatformData[3]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C))
CommonInputPlatformData[4]=(bSupported=True,DefaultInputType=Touch,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=GenericController,bCanChangeGamepadType=True,bSupportsTouch=True,ControllerData=(/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C))
CommonInputPlatformData[5]=(bSupported=True,DefaultInputType=Touch,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=GenericController,bCanChangeGamepadType=True,bSupportsTouch=True,ControllerData=(/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C))
CommonInputPlatformData[6]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=SwitchController,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Textures/Icons/ErebusButtons/CommonUI_SwitchBrushData.CommonUI_SwitchBrushData_C))
[/Script/FortniteEngineLoadingScreen.FortniteUserInterfaceSettings]
WidthScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=640.000000,Value=0.300000),(Time=1280.000000,Value=0.666000),(Time=1920.000000,Value=1.000000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None)
HeightScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
WidthScaleCurve_iOS_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None)
HeightScaleCurve_iOS_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
WidthScaleCurve_iOS_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None)
HeightScaleCurve_iOS_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
WidthScaleCurve_Android_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None)
HeightScaleCurve_Android_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
WidthScaleCurve_Android_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None)
HeightScaleCurve_Android_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
[/Script/FortniteGame.FortTextHotfixConfig]
+TextReplacements=(Category=Game,NativeCulture="",Namespace="",Key="",NativeString="",LocalizedStrings=())
+TextReplacements=(Category=Game,NativeCulture="",Namespace="",Key="",NativeString="",LocalizedStrings=())
+TextReplacements=(Category=Game,NativeCulture="",Namespace="",Key="",NativeString="",LocalizedStrings=())
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
StagingDirectory=(Path="")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bGenerateChunks=True
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=False
bSharedMaterialNativeLibraries=False
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=All
-CulturesToStage=en
+CulturesToStage=en
+CulturesToStage=de
+CulturesToStage=fr
+CulturesToStage=es-419
+CulturesToStage=es
+CulturesToStage=it
+CulturesToStage=pl
+CulturesToStage=pt-BR
+CulturesToStage=ru
+CulturesToStage=zh-CN
+CulturesToStage=zh-Hant
+CulturesToStage=ko
+CulturesToStage=tr
+CulturesToStage=ja
+CulturesToStage=ar
bCookAll=True
bCookMapsOnly=False
bCompressed=True
bEncryptIniFiles=True
bEncryptPakIndex=True
bSkipEditorContent=False
bSkipMovies=False
+DirectoriesToNeverCook=(Path="/Game/Cinematics")
+DirectoriesToNeverCook=(Path="/Game/Developers")
+DirectoriesToNeverCook=(Path="/Game/Sounds")
+DirectoriesToAlwaysStageAsUFS=(Path="../Plugins/FacialAnimSystem/Content/Data")
bNativizeBlueprintAssets=False
bNativizeOnlySelectedBlueprints=False