Files
FNGameProj/Plugins/CommonUI/Source/CommonUI/CommonUI.Build.cs
T
2024-01-21 00:41:14 +01:00

22 lines
545 B
C#

using UnrealBuildTool;
public class CommonUI : ModuleRules {
public CommonUI(ReadOnlyTargetRules Target) : base(Target) {
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] {
"CommonInput",
"Core",
"CoreUObject",
"Engine",
"InputCore",
"MovieScene",
"MovieSceneTracks",
"PropertyPath",
"Slate",
"SlateCore",
"UMG",
});
}
}