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27 lines
577 B
C++
27 lines
577 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "GameplayTags.h"
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#include "PetResponseFromQuestSystem.generated.h"
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USTRUCT()
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struct FPetResponseFromQuestSystem
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere)
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FDataTableRowHandle ObjectiveStatHandle;
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UPROPERTY(EditAnywhere)
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FGameplayTag ResponseTag;
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UPROPERTY(EditAnywhere)
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float ResponseDuration;
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};
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