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19 lines
343 B
C++
19 lines
343 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "CharmSoundAssetEntry.generated.h"
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USTRUCT(BlueprintType)
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struct FCharmSoundAssetEntry
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{
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GENERATED_USTRUCT_BODY()
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public:
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UPROPERTY(EditAnywhere)
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FSoftObjectPath Sound;
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UPROPERTY(EditAnywhere)
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FName Desc;
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}; |