Files
FNGameProj/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.h
T
2022-08-20 04:03:45 +02:00

26 lines
533 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameplayTags.h"
#include "CustomCharacterPart.h"
#include "FallbackCharacterPartsMapper.generated.h"
/**
*
*/
USTRUCT()
struct FORTNITEGAME_API FFallbackCharacterPartsMapper
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere)
FGameplayTag RequiredTag;
UPROPERTY(EditAnywhere)
TArray<TSoftObjectPtr<UCustomCharacterPart>> CharacterParts;
};