Files
FNGameProj/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.h
T
2022-08-20 04:03:45 +02:00

22 lines
483 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "CustomCharacterAccessoryData.h"
#include "../Enum/EFortCustomPartType.h"
#include "CustomCharacterCharmData.generated.h"
UCLASS()
class FORTNITEGAME_API UCustomCharacterCharmData : public UCustomCharacterAccessoryData
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere)
EFortCustomPartType PartAttachedToOverride;
};