Files
FNGameProj/Source/FortniteGame/Private/SkeletalAudioBoneConfig.cpp
T
2024-06-07 01:17:09 +02:00

15 lines
391 B
C++

#include "SkeletalAudioBoneConfig.h"
FSkeletalAudioBoneConfig::FSkeletalAudioBoneConfig() {
SoundLoop = NULL;
SoundMediumDelta = NULL;
SoundHighDelta = NULL;
ThresholdLoop = 1;
ThresholdMedium = 1;
ThresholdHigh = 1;
RetriggerDelay = 1;
TrackingSpace = ESkeletalAudioBoneSpace::Relative;
VelocityTrackingType = ESkeletalAudioBoneVelocityType::Linear;
}