Files
FNGameProj/Source/FortniteGame/Private/SavedSpectatorCameraState.cpp
T
2024-06-07 01:17:09 +02:00

23 lines
676 B
C++

#include "SavedSpectatorCameraState.h"
FSavedSpectatorCameraState::FSavedSpectatorCameraState() {
bDataIsValid = false;
CameraType = ESpectatorCameraType::ThirdPerson;
CurrentFocalLength = 1;
CurrentAperture = 1;
bAutoFocus = false;
CurrentFocusDistance = 1;
bAutoExposure = false;
ManualExposureBias = 1;
ThirdPersonNormalizedDistance = 1;
ThirdPersonAutoFollowMode = EThirdPersonAutoFollowMode::Off;
DroneSpeedIndex = 1;
ReplayPlaybackSpeed = 1;
bNamePlatesEnabled = false;
bPlayerOutlinesEnabled = false;
bThirdPersonCamCollide = false;
bFollowDroneDoTest = false;
bBattleMapIsOnTimelineMode = false;
}