mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
20 lines
660 B
C++
20 lines
660 B
C++
#include "PapayaServerMigrationComponent.h"
|
|
#include "Net/UnrealNetwork.h"
|
|
|
|
void UPapayaServerMigrationComponent::OnRep_LastRequestedTimeForMigrationTimerPushback() {
|
|
}
|
|
|
|
void UPapayaServerMigrationComponent::OnGameStateReady(AGameStateBase* GameState) {
|
|
}
|
|
|
|
void UPapayaServerMigrationComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
|
|
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
|
|
|
DOREPLIFETIME(UPapayaServerMigrationComponent, LastRequestedTimeForMigrationTimerPushback);
|
|
}
|
|
|
|
UPapayaServerMigrationComponent::UPapayaServerMigrationComponent() {
|
|
LastRequestedTimeForMigrationTimerPushback = 1;
|
|
}
|
|
|