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18 lines
396 B
C++
18 lines
396 B
C++
#include "MeshSet.h"
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FMeshSet::FMeshSet() {
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Weight = 1;
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ResourceType = EFortResourceType::Wood;
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bDoNotBlockBuildings = false;
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bDestroyOnPlayerBuildingPlacement = false;
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bNeedsDamageOverlay = false;
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BaseMesh = NULL;
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BreakEffect = NULL;
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DeathParticles = NULL;
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DeathSound = NULL;
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ConstructedEffect = NULL;
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SearchedMesh = NULL;
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LootNoiseRange = 1;
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}
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