Files
FNGameProj/Source/FortniteGame/Private/MeshNetworkStatus.cpp
T
2024-06-07 01:17:09 +02:00

9 lines
183 B
C++

#include "MeshNetworkStatus.h"
FMeshNetworkStatus::FMeshNetworkStatus() {
bEnabled = false;
bConnectedToRoot = false;
GameServerNodeType = EMeshNetworkNodeType::Root;
}