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11 lines
235 B
C++
11 lines
235 B
C++
#include "MeshNetworkEditorSettings.h"
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FMeshNetworkEditorSettings::FMeshNetworkEditorSettings() {
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bEnableMeshNetwork = false;
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BaseMeshPort = 0;
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BaseMeshGamePort = 0;
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NumRootClients = 0;
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RootLoginStartIndex = 0;
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}
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