Files
FNGameProj/Source/FortniteGame/Private/MeshNetworkEditorSettings.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
235 B
C++

#include "MeshNetworkEditorSettings.h"
FMeshNetworkEditorSettings::FMeshNetworkEditorSettings() {
bEnableMeshNetwork = false;
BaseMeshPort = 0;
BaseMeshGamePort = 0;
NumRootClients = 0;
RootLoginStartIndex = 0;
}