Files
FNGameProj/Source/FortniteGame/Private/MatchHeartbeatManager.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
249 B
C++

#include "MatchHeartbeatManager.h"
UMatchHeartbeatManager::UMatchHeartbeatManager() {
OwningGameMode = NULL;
SlowStatReader = NULL;
ServerMetricsLOD = 0;
HighFrequencyServerMetricsDurationSec = 0;
HighFrequencyEventsLOD = 0;
}