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11 lines
249 B
C++
11 lines
249 B
C++
#include "MatchHeartbeatManager.h"
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UMatchHeartbeatManager::UMatchHeartbeatManager() {
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OwningGameMode = NULL;
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SlowStatReader = NULL;
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ServerMetricsLOD = 0;
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HighFrequencyServerMetricsDurationSec = 0;
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HighFrequencyEventsLOD = 0;
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}
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