Files
FNGameProj/Source/FortniteGame/Private/LatentRepPlayerData.cpp
T
2024-06-07 01:17:09 +02:00

21 lines
550 B
C++

#include "LatentRepPlayerData.h"
FLatentRepPlayerData::FLatentRepPlayerData() {
PlayerState = NULL;
LastPawnNotRelevantTime = 1;
bPawnIsRelevant = false;
bWasPawnRelevantLastUpdate = false;
CurrentYaw = 1;
LastLocationReplicationTime = 1;
PrevLocationReplicatedTime = 1;
LastYawReplicationTime = 1;
PrevYawReplicatedTime = 1;
LastRepYaw = 1;
PrevRepYaw = 1;
LerpStartYaw = 1;
PawnStateMask = EFortPawnState::Default;
CurrPawnStateMask = EFortPawnState::Default;
CurieStateBitfield = 0;
}