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8 lines
210 B
C++
8 lines
210 B
C++
#include "GameplayAbilityRepSharedAnim_Base.h"
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FGameplayAbilityRepSharedAnim_Base::FGameplayAbilityRepSharedAnim_Base() {
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AnimState = EFortSharedAnimationState::Anim_Walk;
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MontageSectionToPlay = 0;
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}
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