Files
FNGameProj/Source/FortniteGame/Private/FortWorldSettings.cpp
T
2024-06-07 01:17:09 +02:00

38 lines
1.1 KiB
C++

#include "FortWorldSettings.h"
AFortWorldSettings::AFortWorldSettings() {
WorldCellsFlags = 0;
bGenerateTestLevelSaves = false;
bDisableCullDistance = false;
bUseWorldSpecificCullDistanceOverride = false;
bPvPUseWidgetRotation = true;
bOverrideMainMapSettings = false;
bValidateNavGraphConnectivity = false;
bLimitNavGraphSkyCells = false;
bUseProceduralFoliage = true;
bUseConditionalBuildingFoundations = true;
bAllowBuildingStreamingData = false;
SplineHLODIndex = 0;
bShowTimeOfDayManager = true;
MinCullObjectSize = 1;
MinCullDistance = 1;
MaxCullObjectSize = 1;
MaxCullDistance = 1;
OverrideMinimapMaterial = NULL;
MapZOffset = 1;
MapInitialMask = NULL;
bSpawnVehicleManager = true;
MapWorldScale = 1;
MiniMapZoom = 1;
SearchSpeedOverride = NULL;
ResourceRateOverride = NULL;
SoundBodyHeadshotRequired = NULL;
bSpawnTimeOfDayManager = true;
WorldMusicManagerBank = NULL;
ZoneThemeMusicManagerBank = NULL;
TimeOfDayManager = NULL;
VehicleManager = NULL;
LevelOverlayManager = NULL;
}