Files
FNGameProj/Source/FortniteGame/Private/FortWeaponRangedDual.cpp
T
2024-06-07 01:17:09 +02:00

27 lines
815 B
C++

#include "FortWeaponRangedDual.h"
#include "SkeletalMeshComponentBudgeted.h"
EDualWeaponHand AFortWeaponRangedDual::GetNextFireHand() const {
return EDualWeaponHand::LEFT;
}
USkeletalMeshComponentBudgeted* AFortWeaponRangedDual::GetLeftHandWeaponMesh() const {
return NULL;
}
EDualWeaponHand AFortWeaponRangedDual::GetLastFireHand() const {
return EDualWeaponHand::LEFT;
}
AFortWeaponRangedDual::AFortWeaponRangedDual() {
LeftHandWeaponMesh = CreateDefaultSubobject<USkeletalMeshComponentBudgeted>(TEXT("Left Hand Weapon Mesh"));
LeftHandFireAnimation = NULL;
LeftCockingAnimation = NULL;
LeftHandFireDownsightsAnimation = NULL;
LeftWeaponFireMontage = NULL;
LeftWeaponFireDownsightsMontage = NULL;
LeftWeaponCockingMontage = NULL;
LeftWeaponReloadMontage = NULL;
}