Files
FNGameProj/Source/FortniteGame/Private/FortWeap_EditingTool.cpp
T
2024-06-07 01:17:09 +02:00

18 lines
445 B
C++

#include "FortWeap_EditingTool.h"
#include "Net/UnrealNetwork.h"
void AFortWeap_EditingTool::OnRep_EditActor() {
}
void AFortWeap_EditingTool::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortWeap_EditingTool, EditActor);
}
AFortWeap_EditingTool::AFortWeap_EditingTool() {
EditActor = NULL;
bEditConfirmed = false;
}