Files
FNGameProj/Source/FortniteGame/Private/FortWaterBodyActor.cpp
T
2024-06-07 01:17:09 +02:00

21 lines
601 B
C++

#include "FortWaterBodyActor.h"
void AFortWaterBodyActor::SetSwampLocationAndRadius(const FVector& InPosition, float InRadius) {
}
float AFortWaterBodyActor::GetWaterVelocityAtSplineInputKey(float InKey) const {
return 0.0f;
}
void AFortWaterBodyActor::GetWaterSurfaceInfo(FVector QueryLocation, FVector& WaterPlaneLocation, FVector& WaterPlaneNormal, FVector& WaterSurfacePosition, float& WaterDepth, int32& WaterBodyIdx, FVector& WaterVelocity, bool bIncludeDepth, bool bIncludeWaves) const {
}
AFortWaterBodyActor::AFortWaterBodyActor() {
WaterPriority = 0;
bIsSwamp = false;
}