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https://github.com/FortniteModdingHub/FNGameProj.git
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33 lines
586 B
C++
33 lines
586 B
C++
#include "FortUIZone.h"
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void AFortUIZone::ToggleTargetInfoSensing() {
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}
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void AFortUIZone::ToggleTargetInfoPaths() {
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}
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void AFortUIZone::ToggleTargetInfoLock(bool bTraceComplex) {
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}
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void AFortUIZone::ToggleTargetInfoAI() {
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}
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void AFortUIZone::ToggleTargetInfo() {
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}
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FName AFortUIZone::GetCurrentCursorModeAction() {
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return NAME_None;
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}
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void AFortUIZone::CloseFullScreenMap() {
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}
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AFortUIZone::AFortUIZone() {
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IntensityGraph = NULL;
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PIDValuesGraph = NULL;
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PIDContributionsGraph = NULL;
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UtilitiesGraph = NULL;
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CurrentContextualReticleIconType = FCR_None;
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}
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