Files
FNGameProj/Source/FortniteGame/Private/FortUIZone.cpp
T
2024-06-07 01:17:09 +02:00

33 lines
586 B
C++

#include "FortUIZone.h"
void AFortUIZone::ToggleTargetInfoSensing() {
}
void AFortUIZone::ToggleTargetInfoPaths() {
}
void AFortUIZone::ToggleTargetInfoLock(bool bTraceComplex) {
}
void AFortUIZone::ToggleTargetInfoAI() {
}
void AFortUIZone::ToggleTargetInfo() {
}
FName AFortUIZone::GetCurrentCursorModeAction() {
return NAME_None;
}
void AFortUIZone::CloseFullScreenMap() {
}
AFortUIZone::AFortUIZone() {
IntensityGraph = NULL;
PIDValuesGraph = NULL;
PIDContributionsGraph = NULL;
UtilitiesGraph = NULL;
CurrentContextualReticleIconType = FCR_None;
}