Files
FNGameProj/Source/FortniteGame/Private/FortStreamMediaSource.cpp
T
2024-06-07 01:17:09 +02:00

56 lines
1.4 KiB
C++

#include "FortStreamMediaSource.h"
FMediaPlayerOptions UFortStreamMediaSource::UpdatePlayerOptions(FMediaPlayerOptions PlayerOptions) const {
return FMediaPlayerOptions{};
}
bool UFortStreamMediaSource::ShouldStreamBePlaying(const UObject* WorldContextObject, const UPrimitiveComponent* PrimitiveComponent, float CullRadius) const {
return false;
}
FString UFortStreamMediaSource::ShouldProtectPlayerFromContent() const {
return TEXT("");
}
void UFortStreamMediaSource::SetPlaybackStartTime(float StartTime) {
}
void UFortStreamMediaSource::RequestVideoUrl(const APlayerController* FortPC) {
}
void UFortStreamMediaSource::ReinstateSharing() {
}
bool UFortStreamMediaSource::IsScreenRecordingInProgress() {
return false;
}
bool UFortStreamMediaSource::HasLocalFilePlayback() const {
return false;
}
int32 UFortStreamMediaSource::GetCDNNumber() {
return 0;
}
void UFortStreamMediaSource::DisableSharing() {
}
UFortStreamMediaSource::UFortStreamMediaSource() {
VideoStreamSource = TEXT("Rabbit:ElectraA");
VideoStreamSourceAB = 1;
bIsLive = false;
bBlurlLive = false;
MaxResolution = 0;
MaxBandwidth = 0;
AspectRatio = 1;
bShareLock = false;
bAudioOnly = false;
bPartySync = true;
MediaDuration = 1;
bAutoClearCDNDistribution = true;
FortDownloadLocalizedOverlays = NULL;
LocalFilePlaybackAsset = NULL;
}