Files
FNGameProj/Source/FortniteGame/Private/FortSpawnActorComponent.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
336 B
C++

#include "FortSpawnActorComponent.h"
void UFortSpawnActorComponent::OnPlaylistDataLoaded(AFortGameStateAthena* GameState, const UFortPlaylist* Playlist, const FGameplayTagContainer& PlaylistContextTags) {
}
UFortSpawnActorComponent::UFortSpawnActorComponent() {
ActorToSpawnClass = NULL;
bAttachSpawnedActorToOwner = true;
}