Files
FNGameProj/Source/FortniteGame/Private/FortQuestObjectiveInfo.cpp
T
2024-06-07 01:17:09 +02:00

41 lines
881 B
C++

#include "FortQuestObjectiveInfo.h"
bool UFortQuestObjectiveInfo::IsVisibleToUser() const {
return false;
}
bool UFortQuestObjectiveInfo::IsInProgress() const {
return false;
}
bool UFortQuestObjectiveInfo::IsActive() const {
return false;
}
bool UFortQuestObjectiveInfo::HasCompleted() const {
return false;
}
UFortQuestItem* UFortQuestObjectiveInfo::GetOwningQuest() const {
return NULL;
}
void UFortQuestObjectiveInfo::DisplayDynamicQuestUpdate() {
}
UFortQuestObjectiveInfo::UFortQuestObjectiveInfo() {
StatEvent = EFortQuestObjectiveStatEvent::Kill;
ItemEvent = EFortQuestObjectiveItemEvent::Craft;
HudIcon = NULL;
AchievedCount = 0;
RequiredCount = 0;
LastNotifiedCount = 0;
LastKnownMCPCount = 0;
QuestOwner = NULL;
AssistPlayerState = NULL;
bIsHelper = false;
bVisible = false;
bActive = false;
}