Files
FNGameProj/Source/FortniteGame/Private/FortPoiVolume.cpp
T
2024-06-07 01:17:09 +02:00

24 lines
636 B
C++

#include "FortPoiVolume.h"
#include "FortPoiCollisionComponent.h"
bool AFortPoiVolume::DoesShapeComponentOverlap(UShapeComponent* Shape) {
return false;
}
bool AFortPoiVolume::ContainsLocationTag(const FGameplayTag& Tag) const {
return false;
}
void AFortPoiVolume::CalendarEventsShouldBeReady(const TArray<FString>& NewEvents) {
}
AFortPoiVolume::AFortPoiVolume() {
bIsLargeGameVolume = false;
CurrentFortPoiVolumeSize = 1;
VolumeThresholdForLargeGameVolume = 1;
LargeGameVolume = 1;
AudioBank = NULL;
PoiCollisionComp = CreateDefaultSubobject<UFortPoiCollisionComponent>(TEXT("TestPrimComp0"));
}