Files
FNGameProj/Source/FortniteGame/Private/FortPlayspace.cpp
T
2024-06-07 01:17:09 +02:00

23 lines
852 B
C++

#include "FortPlayspace.h"
void AFortPlayspace::OnMeshNetworkReady(EMeshNetworkNodeType NodeType) {
}
void AFortPlayspace::OnMeshNetworkEventStart(const FName EventName, const FDateTime& EventStartTime, const EMeshNetworkNodeType NodeType, const FString& EventParameters) {
}
void AFortPlayspace::OnMeshNetworkEventEnd(const FName EventName, const EMeshNetworkNodeType NodeType) {
}
void AFortPlayspace::OnMeshNetworkEventChange(const FName EventName, const FDateTime& EventStartTime, const EMeshNetworkNodeType NodeType, const FString& EventParameters) {
}
void AFortPlayspace::OnMeshNetworkEventBurst(const FName EventName, const EMeshNetworkNodeType NodeType, const FString& EventParameters) {
}
AFortPlayspace::AFortPlayspace() {
bSubscribeToMeshNetwork = false;
UserAcceptanceType = EFortPlayspaceUserAcceptanceType::CustomLogic;
}