Files
FNGameProj/Source/FortniteGame/Private/FortPlayerTeamSettingsComponent.cpp
T
2024-06-07 01:17:09 +02:00

19 lines
627 B
C++

#include "FortPlayerTeamSettingsComponent.h"
#include "Net/UnrealNetwork.h"
void UFortPlayerTeamSettingsComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortPlayerTeamSettingsComponent, TeamIndex);
DOREPLIFETIME(UFortPlayerTeamSettingsComponent, bRunOutTimeToWin);
}
UFortPlayerTeamSettingsComponent::UFortPlayerTeamSettingsComponent() {
TeamIndex = 255;
TeamColorIndex = 0;
bRunOutTimeToWin = false;
DefaultClassSlot = 255;
RespawnWaveType = ECreativeRespawnWaveType::None;
}