Files
FNGameProj/Source/FortniteGame/Private/FortPlayerReconnectedParams.cpp
T
2024-06-07 01:17:09 +02:00

13 lines
375 B
C++

#include "FortPlayerReconnectedParams.h"
void UFortPlayerReconnectedParams::SetParams(AFortPlayerController* _ReconnectedPlayerPC, UFortPlayerReconnectedParams*& ThisParam) {
}
void UFortPlayerReconnectedParams::BreakParams(AFortPlayerController*& _ReconnectedPlayerPC) {
}
UFortPlayerReconnectedParams::UFortPlayerReconnectedParams() {
ReconnectedPlayerPC = NULL;
}