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14 lines
261 B
C++
14 lines
261 B
C++
#include "FortPlayerMarkerBase.h"
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#include "Components/StaticMeshComponent.h"
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AFortPlayerMarkerBase::AFortPlayerMarkerBase() {
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CustomMarkerItemDefinition = NULL;
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StaticMeshComponent = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"));
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}
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