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19 lines
564 B
C++
19 lines
564 B
C++
#include "FortPlayerHealthInfoComponent.h"
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#include "Net/UnrealNetwork.h"
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void UFortPlayerHealthInfoComponent::OnRep_TeamHealthInfoArray() {
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}
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void UFortPlayerHealthInfoComponent::OnHealthChanged(AFortTeamHealthInfo* TeamHealthInfo) {
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}
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void UFortPlayerHealthInfoComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UFortPlayerHealthInfoComponent, TeamHealthInfoArray);
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}
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UFortPlayerHealthInfoComponent::UFortPlayerHealthInfoComponent() {
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}
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