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12 lines
340 B
C++
12 lines
340 B
C++
#include "FortPlayerAnimInstance_OstrichGunner.h"
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UFortPlayerAnimInstance_OstrichGunner::UFortPlayerAnimInstance_OstrichGunner() {
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BodyRecoilAlphaValue = 1;
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BodyRecoilAlphaWhenShotgunIsFired = 1;
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BodyRecoilAlphaNoShotgunFired = 1;
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bIsMechShotgunFired = false;
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bIsMechBeginFired = false;
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bIsRocketFiring = false;
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}
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