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25 lines
513 B
C++
25 lines
513 B
C++
#include "FortPickupEffect.h"
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UMaterialInstanceDynamic* AFortPickupEffect::ApplyCosmeticOverridesToMaterial(UMeshComponent* MeshComponent, int32 MatIndex) {
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return NULL;
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}
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AFortPickupEffect::AFortPickupEffect() {
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StaticMesh = NULL;
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SkeletalMesh = NULL;
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ItemDefinition = NULL;
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bDoNotShowSpawnParticles = false;
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bDoNotTickSkeletalMeshComponents = true;
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bOwnedByALocalPlayer = false;
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bOwnedByPlayer = false;
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bRandomRotation = false;
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PickupByNearbyPawnSound = NULL;
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}
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