mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
10 lines
372 B
C++
10 lines
372 B
C++
#include "FortPawnComponent_Convert.h"
|
|
|
|
void UFortPawnComponent_Convert::OnConvertedPawnDied(AActor* DamagedActor, float Damage, AController* InstigatedBy, AActor* DamageCauser, FVector HitLocation, UPrimitiveComponent* FHitComponent, FName BoneName, FVector Momentum) {
|
|
}
|
|
|
|
UFortPawnComponent_Convert::UFortPawnComponent_Convert() {
|
|
ConvertInteractionSound = NULL;
|
|
}
|
|
|