Files
FNGameProj/Source/FortniteGame/Private/FortOutpostContext.cpp
T
2024-03-03 23:44:39 +01:00

78 lines
2.2 KiB
C++

#include "FortOutpostContext.h"
void UFortOutpostContext::UpgradePOST() {
}
void UFortOutpostContext::UpgradeBuildingByDefinition(UFortOutpostItemDefinition* BuildingToUpgrade) {
}
void UFortOutpostContext::UpgradeBuilding(EOutpostBuildings OutpostBuilding) {
}
void UFortOutpostContext::LeaveOutpostAsParty() const {
}
float UFortOutpostContext::GetPOSTBuildingHealthMod(int32 POSTLevel) const {
return 0.0f;
}
int32 UFortOutpostContext::GetOutpostCoreLevel() const {
return 0;
}
TArray<UOutpostPOSTRequirementData*> UFortOutpostContext::GetNextPOSTLevelRequirements() const {
return TArray<UOutpostPOSTRequirementData*>();
}
int32 UFortOutpostContext::GetHighestEnduranceWaveReached() const {
return 0;
}
UFortWorldItemDefinition* UFortOutpostContext::GetHarvestingToolForLevel(int32 InHarvestingOptimizerLevel) const {
return NULL;
}
void UFortOutpostContext::GetBuildingUpgradeCostFromDefinition(UFortOutpostItemDefinition* OutpostBuilding, TArray<FFortItemQuantityPair>& OutWorldItems, TArray<FFortItemQuantityPair>& OutAccountItems) const {
}
void UFortOutpostContext::GetBuildingUpgradeCost(EOutpostBuildings OutpostBuilding, TArray<FFortItemQuantityPair>& OutWorldItems, TArray<FFortItemQuantityPair>& OutAccountItems) const {
}
int32 UFortOutpostContext::GetBuildingMaxLevelFromDefinition(UFortOutpostItemDefinition* OutpostBuilding) const {
return 0;
}
int32 UFortOutpostContext::GetBuildingMaxLevel(EOutpostBuildings OutpostBuilding) const {
return 0;
}
int32 UFortOutpostContext::GetBuildingLevelFromDefinition(UFortOutpostItemDefinition* OutpostBuilding) const {
return 0;
}
int32 UFortOutpostContext::GetBuildingLevel(EOutpostBuildings OutpostBuilding) const {
return 0;
}
void UFortOutpostContext::DepositPOSTResource(const UFortItemDefinition* ResourceItem, int32 Count) {
}
void UFortOutpostContext::CleanUpOnExit() const {
}
bool UFortOutpostContext::CanUpgradePOST() const {
return false;
}
bool UFortOutpostContext::CanUpgradeBuildingFromDefinition(UFortOutpostItemDefinition* OutpostBuilding, bool bLog) const {
return false;
}
bool UFortOutpostContext::CanUpgradeBuilding(EOutpostBuildings OutpostBuilding, bool bLog) const {
return false;
}
UFortOutpostContext::UFortOutpostContext() {
}