Files
FNGameProj/Source/FortniteGame/Private/FortMusicCombatBank.cpp
T
2024-06-07 01:17:09 +02:00

14 lines
323 B
C++

#include "FortMusicCombatBank.h"
UFortMusicAsset* UFortMusicCombatBank::GetAssetFromCombatIntensity(TEnumAsByte<EFortMusicCombatIntensity::Type> Intensity) const {
return NULL;
}
UFortMusicCombatBank::UFortMusicCombatBank() {
Assets[0] = NULL;
Assets[1] = NULL;
Assets[2] = NULL;
Assets[3] = NULL;
}