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https://github.com/FortniteModdingHub/FNGameProj.git
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32 lines
789 B
C++
32 lines
789 B
C++
#include "FortMountedTurret.h"
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#include "Net/UnrealNetwork.h"
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void AFortMountedTurret::OnRep_TeamIndex(uint8 OldVal) {
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}
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bool AFortMountedTurret::IsLocalPlayerRiding() const {
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return false;
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}
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void AFortMountedTurret::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortMountedTurret, TeamIndex);
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}
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AFortMountedTurret::AFortMountedTurret() {
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TeamIndex = 0;
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bConstrainVerticalRotationOnly = true;
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PedalScaler = 1;
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MovementParam = 1;
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BatteryParam = 1;
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RumbleIntensity = 1;
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DriverCameraShake = NULL;
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PassengerCameraShake = NULL;
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LocalPlayerPawn = NULL;
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FortMountedTurretConfigsClass = NULL;
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FortMountedTurretConfigs = NULL;
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}
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