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https://github.com/FortniteModdingHub/FNGameProj.git
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37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
#include "FortMissionInfo.h"
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UFortMissionInfo::UFortMissionInfo() {
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MissionType = EFortMissionType::Primary;
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TimeOfDaySpeed = 1;
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ZoneEndDelay = 1;
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ZoneEndDelayOverrideForFailure = 1;
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MissionRewardBadge = NULL;
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MaxRewardLootTierPoints = 0;
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ParTime = 0;
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UnderParBadge = NULL;
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MaxMissionPoints = 0;
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bVictoryTileRequired = false;
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MissionDescription = FText::FromString(TEXT("Default Mission Description"));
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EndOfMissionMediaSource = NULL;
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bSkipEndOfMissionVideo = false;
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DaysToLive = 0;
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bShowMinimapIconsOnlyIfFocused = true;
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ExpectedCompletionTime = 1;
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MissionEncounterTime = 1;
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MinDistanceToOtherMissions = 1;
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MinDistanceToAllowSpawnPad = 1;
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bStartPlayingOnLoad = false;
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bRequiresActivation = true;
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BluGloActivationRequirement = 0;
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bAllowDifficultyIncrease = true;
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RewardsTitleText = FText::FromString(TEXT("{MissionName} Completed!"));
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RewardsDescriptionText = FText::FromString(TEXT("You ranked {PositionRank}. For your efforts, you have been awarded:"));
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NonParticipationRewardsDescriptionText = FText::FromString(TEXT("Your teammates did a great job! For their efforts, you have been awarded:"));
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WeightedRewards = NULL;
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bIsGroupContent = false;
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bUseRRV = true;
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MissionName = FText::FromString(TEXT("Default Mission Name"));
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bShouldDisplayMissionName = true;
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}
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