mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
#include "FortLobbyBeaconPlayerState.h"
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#include "Net/UnrealNetwork.h"
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void AFortLobbyBeaconPlayerState::OnRep_LobbyTimeRemaining() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_HomeBaseVersion() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_HeroType() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_HeroId() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_Gadgets() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_CosmeticLoadout() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_ConsoleUniqueNetId() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_CharXP() {
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}
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void AFortLobbyBeaconPlayerState::OnRep_CharacterGender() {
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}
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void AFortLobbyBeaconPlayerState::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, ConsoleUniqueNetId);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, Platform);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, TeamAffiliation);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, CurrentCharXP);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, MatchmakingLevel);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, HeroId);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, HeroType);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, CosmeticLoadout);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, LobbyTimeRemaining);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, HomeBaseVersion);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, SelectedGadgets);
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DOREPLIFETIME(AFortLobbyBeaconPlayerState, CharacterGender);
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}
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AFortLobbyBeaconPlayerState::AFortLobbyBeaconPlayerState() {
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TeamAffiliation = 0;
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CurrentCharXP = 0;
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MatchmakingLevel = 0;
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HeroType = NULL;
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LobbyTimeRemaining = 0;
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HomeBaseVersion = 0;
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SelectedGadgets.AddDefaulted(2);
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TrustedPlatformType = ETrustedPlatformType::Unknown;
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CharacterGender = EFortCustomGender::Invalid;
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}
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