Files
FNGameProj/Source/FortniteGame/Private/FortJumpBoostSet.cpp
T
2024-03-03 23:44:39 +01:00

31 lines
1.1 KiB
C++

#include "FortJumpBoostSet.h"
#include "Net/UnrealNetwork.h"
void UFortJumpBoostSet::OnRep_ReserveFuel(const FFortGameplayAttributeData& OldValue) {
}
void UFortJumpBoostSet::OnRep_Fuel(const FFortGameplayAttributeData& OldValue) {
}
void UFortJumpBoostSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortJumpBoostSet, BoostActive);
DOREPLIFETIME(UFortJumpBoostSet, MaxFuel);
DOREPLIFETIME(UFortJumpBoostSet, Fuel);
DOREPLIFETIME(UFortJumpBoostSet, ReserveMaxFuel);
DOREPLIFETIME(UFortJumpBoostSet, ReserveFuel);
DOREPLIFETIME(UFortJumpBoostSet, FuelBurnRate);
DOREPLIFETIME(UFortJumpBoostSet, FuelRegenRate);
DOREPLIFETIME(UFortJumpBoostSet, FuelRegenDelay);
DOREPLIFETIME(UFortJumpBoostSet, BoostFuelCost);
DOREPLIFETIME(UFortJumpBoostSet, UpwardThrust);
DOREPLIFETIME(UFortJumpBoostSet, LateralThrust);
DOREPLIFETIME(UFortJumpBoostSet, UpwardAcceleration);
DOREPLIFETIME(UFortJumpBoostSet, LateralAcceleration);
}
UFortJumpBoostSet::UFortJumpBoostSet() {
}