Files
FNGameProj/Source/FortniteGame/Private/FortInventoryOutpost.cpp
T
2024-06-07 01:17:09 +02:00

14 lines
389 B
C++

#include "FortInventoryOutpost.h"
#include "Net/UnrealNetwork.h"
void AFortInventoryOutpost::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortInventoryOutpost, bHasUnavailableItems);
}
AFortInventoryOutpost::AFortInventoryOutpost() {
bHasUnavailableItems = false;
}