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23 lines
666 B
C++
23 lines
666 B
C++
#include "FortInteriorAudioSettings.h"
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UFortInteriorAudioSettings::UFortInteriorAudioSettings() {
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HorizontalScanDistance = 0;
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VerticalScanDistance = 0;
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TraceCollisionChannel = ECC_WorldStatic;
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TotalBuildingCountRequiredForInterior = 0;
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TotalNonPartialBuildingCountRequiredForInterior = 0;
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InteriorSoundMix = NULL;
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PartialInteriorSoundMix = NULL;
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AmbientEntryPriority = 0;
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AmbientBanks[0] = NULL;
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AmbientBanks[1] = NULL;
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AmbientBanks[2] = NULL;
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AmbientBanks[3] = NULL;
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AmbientBanks[4] = NULL;
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SourceBusAsset = NULL;
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SourceBusFadeInTime = 1;
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SourceBusFadeOutTime = 1;
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SourceBusCrossfadeTime = 1;
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}
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