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16 lines
469 B
C++
16 lines
469 B
C++
#include "FortIntensityCurve.h"
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FFortIntensityCurve::FFortIntensityCurve() {
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IntensityCurveTable = NULL;
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LowPlayerPerformancePeakIntensityThreshold = 1;
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NormalPlayerPerformancePeakIntensityThreshold = 1;
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HighPlayerPerformancePeakIntensityThreshold = 1;
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MaxRampTime = 1;
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FadeEndIntensityThreshold = 1;
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StartIntensityOffsetFloor = 1;
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EndIntensityOffsetFloor = 1;
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StartIntensityOffsetCeiling = 1;
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EndIntensityOffsetCeiling = 1;
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}
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