Files
FNGameProj/Source/FortniteGame/Private/FortHotfixBlockingVolume.cpp
T
2024-06-07 01:17:09 +02:00

22 lines
635 B
C++

#include "FortHotfixBlockingVolume.h"
#include "Components/BoxComponent.h"
#include "Net/UnrealNetwork.h"
void AFortHotfixBlockingVolume::OnRep_ReplicatedExtent() {
}
void AFortHotfixBlockingVolume::CopyToClipboard() {
}
void AFortHotfixBlockingVolume::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortHotfixBlockingVolume, ReplicatedExtent);
}
AFortHotfixBlockingVolume::AFortHotfixBlockingVolume() {
BlockBoxComponent = CreateDefaultSubobject<UBoxComponent>(TEXT("BlockBox0"));
bNeededOnClient = true;
}