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9 lines
259 B
C++
9 lines
259 B
C++
#include "FortHexMapMarkerBase.h"
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#include "Components/SkeletalMeshComponent.h"
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AFortHexMapMarkerBase::AFortHexMapMarkerBase() {
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IdleAnimation = NULL;
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SkelMeshComponent = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("SkelMeshComponent0"));
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}
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