Files
FNGameProj/Source/FortniteGame/Private/FortGameplayMutator.cpp
T
2024-06-07 01:17:09 +02:00

26 lines
609 B
C++

#include "FortGameplayMutator.h"
#include "Net/UnrealNetwork.h"
void AFortGameplayMutator::SetMutatorActive(bool bEnable) {
}
void AFortGameplayMutator::OnRep_bMutatorActive() {
}
bool AFortGameplayMutator::IsMutatorActive() const {
return false;
}
void AFortGameplayMutator::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortGameplayMutator, bMutatorActive);
}
AFortGameplayMutator::AFortGameplayMutator() {
bMutatorActive = false;
bNetworkDormantWhenDeactivated = false;
}